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Game Virtual File System #4

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Ragora opened this issue Nov 20, 2015 · 1 comment
Open

Game Virtual File System #4

Ragora opened this issue Nov 20, 2015 · 1 comment

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@Ragora
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Ragora commented Nov 20, 2015

As far as I know, Torque3D no longer implements a virtual file system. At least, to the extent that Tribes 2 utilizes its own. Tribes 2 utilizes multiple mod folders to be mounted as well as mounting VL2 content read-only which is just ZIP archives with a fancy extension.

When VL2 files are mounted, they take precedence over both the currently active mod folders and the base content.

@calvinbalke13
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Torque3D still has at least partial support for virtual file systems. I modified the zip mounting code to support the VL2 extension. A little more work still needs to be done to support VL2s in subdirectories, and to enable mounting to the compat/base virtual directory. These changes still need to be tested more.

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