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Torwent committed Jan 20, 2024
1 parent 48a5448 commit bde9471
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39 changes: 8 additions & 31 deletions _sources/walkerobjects.rst.txt
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Expand Up @@ -870,41 +870,18 @@ This are meant to be TRSMMDot that have a white minimap dot so TRSPlayer.Filter.

------------

TRSNPC.Setup
~~~~~~~~~~~~
.. code-block:: pascal
procedure TRSNPC.Setup(upText: TStringArray); override;
TRSNPC setup method that extends TRSWalkerObject.Setup(upText: TStringArray);
This is the method that should be used to setup TRSNPCs as it ensures that the
TRSNPC.DotType is ERSMinimapDot.NPC.


------------

TRSGroundItem.Setup
~~~~~~~~~~~~~~~~~~~
TRSMMDot.SetupUpText
~~~~~~~~~~~~~~~~~~~~
.. code-block:: pascal
procedure TRSGroundItem.Setup(upText: TStringArray); override;
TRSGroundItem setup method that extends TRSWalkerObject.Setup(upText: TStringArray);
This is the method that should be used to setup TRSGroundItems as it ensures that the
TRSGroundItem.DotType is ERSMinimapDot.ITEM.


------------

TRSPlayer.Setup
~~~~~~~~~~~~~~~
.. code-block:: pascal
procedure TRSPlayer.Setup(upText: TStringArray); override;
procedure TRSNPC.SetupUpText(upText: TStringArray); override;
procedure TRSGroundItem.SetupUpText(upText: TStringArray); override;
procedure TRSPlayer.SetupUpText(upText: TStringArray); override;
TRSPlayer setup method that extends TRSWalkerObject.Setup(upText: TStringArray);
This is the method that should be used to setup TRSPlayers as it ensures that the
TRSPlayer.DotType is ERSMinimapDot.PLAYER.
Setup method that extends TRSWalkerObject.SetupUpText(upText: TStringArray);
These are the methods that should be used to setup TRSNPCs, TRSGroundItems and TRSPlayers as it ensures that the
TRSNPC.DotType is correctly set.


------------
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4 changes: 1 addition & 3 deletions index.html
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Expand Up @@ -374,9 +374,7 @@ <h1>Welcome to WaspLib documentation!<a class="headerlink" href="#welcome-to-was
<li class="toctree-l2"><a class="reference internal" href="walkerobjects.html#type-trsnpc">type TRSNPC</a></li>
<li class="toctree-l2"><a class="reference internal" href="walkerobjects.html#type-trsgrounditem">type TRSGroundItem</a></li>
<li class="toctree-l2"><a class="reference internal" href="walkerobjects.html#type-trsplayer">type TRSPlayer</a></li>
<li class="toctree-l2"><a class="reference internal" href="walkerobjects.html#trsnpc-setup">TRSNPC.Setup</a></li>
<li class="toctree-l2"><a class="reference internal" href="walkerobjects.html#trsgrounditem-setup">TRSGroundItem.Setup</a></li>
<li class="toctree-l2"><a class="reference internal" href="walkerobjects.html#trsplayer-setup">TRSPlayer.Setup</a></li>
<li class="toctree-l2"><a class="reference internal" href="walkerobjects.html#trsmmdot-setupuptext">TRSMMDot.SetupUpText</a></li>
<li class="toctree-l2"><a class="reference internal" href="walkerobjects.html#debug">Debug</a></li>
</ul>
</li>
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2 changes: 1 addition & 1 deletion searchindex.js

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38 changes: 9 additions & 29 deletions walkerobjects.html
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Expand Up @@ -115,9 +115,7 @@
<li class="toctree-l2"><a class="reference internal" href="#type-trsnpc">type TRSNPC</a></li>
<li class="toctree-l2"><a class="reference internal" href="#type-trsgrounditem">type TRSGroundItem</a></li>
<li class="toctree-l2"><a class="reference internal" href="#type-trsplayer">type TRSPlayer</a></li>
<li class="toctree-l2"><a class="reference internal" href="#trsnpc-setup">TRSNPC.Setup</a></li>
<li class="toctree-l2"><a class="reference internal" href="#trsgrounditem-setup">TRSGroundItem.Setup</a></li>
<li class="toctree-l2"><a class="reference internal" href="#trsplayer-setup">TRSPlayer.Setup</a></li>
<li class="toctree-l2"><a class="reference internal" href="#trsmmdot-setupuptext">TRSMMDot.SetupUpText</a></li>
<li class="toctree-l2"><a class="reference internal" href="#debug">Debug</a></li>
</ul>
</li>
Expand Down Expand Up @@ -926,34 +924,16 @@ <h2>type TRSPlayer<a class="headerlink" href="#type-trsplayer" title="Link to th
This are meant to be TRSMMDot that have a white minimap dot so TRSPlayer.Filter.MinimapDot is True by default and shouldn’t be changed.</p>
</section>
<hr class="docutils" />
<section id="trsnpc-setup">
<h2>TRSNPC.Setup<a class="headerlink" href="#trsnpc-setup" title="Link to this heading"></a></h2>
<div class="highlight-pascal notranslate"><div class="highlight"><pre><span></span><span class="k">procedure</span><span class="w"> </span><span class="nc">TRSNPC</span><span class="o">.</span><span class="nf">Setup</span><span class="p">(</span><span class="n">upText</span><span class="o">:</span><span class="w"> </span><span class="n">TStringArray</span><span class="p">)</span><span class="o">;</span><span class="w"> </span><span class="kp">override</span><span class="o">;</span>
<section id="trsmmdot-setupuptext">
<h2>TRSMMDot.SetupUpText<a class="headerlink" href="#trsmmdot-setupuptext" title="Link to this heading"></a></h2>
<div class="highlight-pascal notranslate"><div class="highlight"><pre><span></span><span class="k">procedure</span><span class="w"> </span><span class="nc">TRSNPC</span><span class="o">.</span><span class="nf">SetupUpText</span><span class="p">(</span><span class="n">upText</span><span class="o">:</span><span class="w"> </span><span class="n">TStringArray</span><span class="p">)</span><span class="o">;</span><span class="w"> </span><span class="kp">override</span><span class="o">;</span>
<span class="k">procedure</span><span class="w"> </span><span class="nc">TRSGroundItem</span><span class="o">.</span><span class="nf">SetupUpText</span><span class="p">(</span><span class="n">upText</span><span class="o">:</span><span class="w"> </span><span class="n">TStringArray</span><span class="p">)</span><span class="o">;</span><span class="w"> </span><span class="kp">override</span><span class="o">;</span>
<span class="k">procedure</span><span class="w"> </span><span class="nc">TRSPlayer</span><span class="o">.</span><span class="nf">SetupUpText</span><span class="p">(</span><span class="n">upText</span><span class="o">:</span><span class="w"> </span><span class="n">TStringArray</span><span class="p">)</span><span class="o">;</span><span class="w"> </span><span class="kp">override</span><span class="o">;</span>
</pre></div>
</div>
<p>TRSNPC setup method that extends TRSWalkerObject.Setup(upText: TStringArray);
This is the method that should be used to setup TRSNPCs as it ensures that the
TRSNPC.DotType is ERSMinimapDot.NPC.</p>
</section>
<hr class="docutils" />
<section id="trsgrounditem-setup">
<h2>TRSGroundItem.Setup<a class="headerlink" href="#trsgrounditem-setup" title="Link to this heading"></a></h2>
<div class="highlight-pascal notranslate"><div class="highlight"><pre><span></span><span class="k">procedure</span><span class="w"> </span><span class="nc">TRSGroundItem</span><span class="o">.</span><span class="nf">Setup</span><span class="p">(</span><span class="n">upText</span><span class="o">:</span><span class="w"> </span><span class="n">TStringArray</span><span class="p">)</span><span class="o">;</span><span class="w"> </span><span class="kp">override</span><span class="o">;</span>
</pre></div>
</div>
<p>TRSGroundItem setup method that extends TRSWalkerObject.Setup(upText: TStringArray);
This is the method that should be used to setup TRSGroundItems as it ensures that the
TRSGroundItem.DotType is ERSMinimapDot.ITEM.</p>
</section>
<hr class="docutils" />
<section id="trsplayer-setup">
<h2>TRSPlayer.Setup<a class="headerlink" href="#trsplayer-setup" title="Link to this heading"></a></h2>
<div class="highlight-pascal notranslate"><div class="highlight"><pre><span></span><span class="k">procedure</span><span class="w"> </span><span class="nc">TRSPlayer</span><span class="o">.</span><span class="nf">Setup</span><span class="p">(</span><span class="n">upText</span><span class="o">:</span><span class="w"> </span><span class="n">TStringArray</span><span class="p">)</span><span class="o">;</span><span class="w"> </span><span class="kp">override</span><span class="o">;</span>
</pre></div>
</div>
<p>TRSPlayer setup method that extends TRSWalkerObject.Setup(upText: TStringArray);
This is the method that should be used to setup TRSPlayers as it ensures that the
TRSPlayer.DotType is ERSMinimapDot.PLAYER.</p>
<p>Setup method that extends TRSWalkerObject.SetupUpText(upText: TStringArray);
These are the methods that should be used to setup TRSNPCs, TRSGroundItems and TRSPlayers as it ensures that the
TRSNPC.DotType is correctly set.</p>
</section>
<hr class="docutils" />
<section id="debug">
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