360Giving's mission is to help UK funders publish open, standardised grants data, and empower people to use it to improve charitable giving.
The 360Giving Data Standard provides a common approach for publishing grant data.
For more about the overall project, visit the main 360Giving website.
Full documentation of the data standard is provided at https://standard.threesixtygiving.org/en/latest/.
From Version 1.0 of the schema and onwards:
- The authoritative source of the standard is found in 360-giving-schema.json and 360-giving-package-schema.json in JSON Schema format (the former describes what a grant should look like, the second describes how to package up multiple grants into a single JSON file).
- Two secondary serialisation templates are generated using the flatten-tool: a summary table (CSV/XLS), and multi-table template (XLS)
- A JSON Table Schema is provided for the summary table
This repository stores the latest versions of the schema, along with tools used in generating secondary serialisations and documentation.
Documentation can now be edited directly in the documentation directory.
To build the documentation you will need a virtual environment set up.
git clone https://github.com/ThreeSixtyGiving/standard.git
cd standard
git submodule init
git submodule update
python3 -m virtualenv -p $(which python3) .ve
source .ve/bin/activate
pip install -r requirements.txt
In Windows, instead of source .ve/bin/activate
run pyenv\Scripts\activate.bat
cd documentation
make html
Then open _build/html/index.html
in your browser.
Make sure you are a "Maintainer" of the Read the Docs project. If you are, you will see an Admin button on https://readthedocs.org/projects/threesixtygiving-standard/. If not, you can request access via [email protected].
If your branch has been recently created, then you need to trigger a build (of any other branch) in order for Read the Docs to refresh the branch list (due to this bug).
Then hit the Versions button, and "Edit" next to the branch you want to set up. Then tick "Active" and hit "Save".
This should also trigger a build, which you can see via the Builds button.