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Commands
TheEndBoss_101 edited this page Mar 25, 2022
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The event system uses only console commands to be controlled. Its aim is to be practical and simple = little maintenance work.
Shared Command
Server Command
Client Command
◽ | Command | Arguments | Description | Options |
---|---|---|---|---|
gm13_events_list | Shows enabled and disabled events. | |||
gm13_events_render | [Event name] or [Options] | Renders the areas of an event. |
all : shows all events; none : hides all events. |
|
gm13_events_render_auto | [0 or 1] (Def. 0) | Renders events by default if on. | ||
gm13_events_render_list | Shows a list of all renderable events and which ones are rendered. | |||
gm13_events_show_names | [0 or 1] (Def. 0) | Shows the name of events at locations close to where they occur. | ||
gm13_events_toggle | [Event name] or [Options] | Enables or disables events and their respective memories. It's not possible to activate events that have incompatible memories active. |
enabled : toggles enabled events; disabled : toggles disabled events. |
|
gm13_memories_list | Shows enabled and disabled memories. | |||
gm13_memories_print_logic | Displays memory layers, useful for debugging only. | |||
gm13_memories_toggle | [Memory name] or [Options] | Enables or disables memories and their respective events. Turning off a memory will cause incompatible events to be loaded. |
enabled : toggles enabled events; disabled : toggles disabled events. |
|
gm13_reset | [Options] | Fully reset the map. |
yes : action confirmation. |
|
gm13_tier | [Integer] | Changes the events tier. |
Warning: in game some commands are displaying arguments of others and gm13_events_render_list doesn't work well, this will be fixed.
◽ | Command | Arguments | Description | Options |
---|---|---|---|---|
cgm13d_vgui | Makes the developer gui pop up. | |||
cgm13d_devmode | Toggles developer mode. |