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Commands

TheEndBoss_101 edited this page Mar 25, 2022 · 5 revisions

Commands

The event system uses only console commands to be controlled. Its aim is to be practical and simple = little maintenance work.

img Shared Command img Server Command img Client Command

Command Arguments Description Options
img gm13_events_list Shows enabled and disabled events.
img gm13_events_render [Event name] or [Options] Renders the areas of an event. all: shows all events; none: hides all events.
img gm13_events_render_auto [0 or 1] (Def. 0) Renders events by default if on.
img gm13_events_render_list Shows a list of all renderable events and which ones are rendered.
img gm13_events_show_names [0 or 1] (Def. 0) Shows the name of events at locations close to where they occur.
img gm13_events_toggle [Event name] or [Options] Enables or disables events and their respective memories. It's not possible to activate events that have incompatible memories active. enabled: toggles enabled events; disabled: toggles disabled events.
img gm13_memories_list Shows enabled and disabled memories.
img gm13_memories_print_logic Displays memory layers, useful for debugging only.
img gm13_memories_toggle [Memory name] or [Options] Enables or disables memories and their respective events. Turning off a memory will cause incompatible events to be loaded. enabled: toggles enabled events; disabled: toggles disabled events.
img gm13_reset [Options] Fully reset the map. yes: action confirmation.
img gm13_tier [Integer] Changes the events tier.

Warning: in game some commands are displaying arguments of others and gm13_events_render_list doesn't work well, this will be fixed.

Extension Pack Commands

Command Arguments Description Options
img cgm13d_vgui Makes the developer gui pop up.
img cgm13d_devmode Toggles developer mode.
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