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Merge pull request #88 from The-Chinese-Room/master
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updated inkpot plugin
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TCR-Nick authored Jul 7, 2024
2 parents 172b7bc + 3b4e1bf commit dc78b9b
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2 changes: 1 addition & 1 deletion InkpotDemo/Plugins/Inkpot/Inkpot.uplugin
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{
"FileVersion": 1,
"Version": 1,
"VersionName": "1.02.21",
"VersionName": "1.03.21",
"FriendlyName": "Inkpot",
"Description": "A container for Ink in Unreal.",
"Category": "Scripting",
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11 changes: 10 additions & 1 deletion InkpotDemo/Plugins/Inkpot/README.md
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# Inkpot
**Inkpot** - An container for **Ink** within the Unreal Engine developed by [The Chinese Room](https://www.thechineseroom.co.uk/).<br><br>
This is a plugin for Unreal Engine 5.3 or later.<br>
This is version **1.02.21** of the plugin.</br>
This is version **1.03.21** of the plugin.</br>

Inkpot is a wrapper for the wonderful narrative scripting language **Ink** developed by [Inkle Studios](https://www.inklestudios.com/ink/).<br>

For general support and chat with other users, check out Inkle's discord <br>
https://discord.gg/kshu8aYY<br>

### Changes in 1.03.21
Added new abstract factory creation for stories, youclass UInkpotStory can now be subclassed on a per project basis.<br>
Switched settings back to regular UDeveloperSettings as backed by CVAR version did not seem to work.<br>
Fixed for 5.4 compilation error, template instantiation context error in InkPlusPlusTest.cpp(738).<br>
Fixed compiler warnings in 5.4.<br>
Fixed assertion when attempting to access no existent variable in story.<br>
Fixed typo in headers that would fail on certain compilers ( #include "Coreminimal.h" should have been #include "CoreMinimal.h" )<br>
FIxed Deprecation warning for GetAssetRegistryTags.<br>
Updated serialize function to match parent in UInkpotStoryAsset.<br>

### Changes in 1.02.21
Fixed assertion when accessing variables that do not exist in the ink script.<br>
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