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Merge pull request #80 from The-Chinese-Room/master
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Updated Updated plugin to v1.02.21
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TCR-Nick authored Mar 25, 2024
2 parents a40f524 + 04672b4 commit 6c77807
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2 changes: 1 addition & 1 deletion InkpotDemo/Plugins/Inkpot/Inkpot.uplugin
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{
"FileVersion": 1,
"Version": 1,
"VersionName": "1.01.21",
"VersionName": "1.02.21",
"FriendlyName": "Inkpot",
"Description": "A container for Ink in Unreal.",
"Category": "Scripting",
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21 changes: 16 additions & 5 deletions InkpotDemo/Plugins/Inkpot/README.md
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# Inkpot
**Inkpot** - An container for **Ink** within the Unreal Engine developed by [The Chinese Room](https://www.thechineseroom.co.uk/).<br><br>
This is a plugin for Unreal Engine 5.3 or later.<br>
This is version 1.01.21 of the plugin.</br>
This is version **1.02.21** of the plugin.</br>

Inkpot is a wrapper for the wonderful narrative scripting language **Ink** developed by [Inkle Studios](https://www.inklestudios.com/ink/).<br>

### Changes from 0.4.20
### Changes in 1.02.21
Fixed assertion when accessing variables that do not exist in the ink script.<br>
Fixed relative path resolution bug that caused Ink source files to not import.<br>
Improved compilation logging.<br>

### Changes in 1.01.21
Added tag accessor methods to InkpotLine & InkpotChoice.<br>

### Changes in 1.00.21
Inkplusplus port now matches version 21 of the Ink runtime engine, Ink version 1.1.1.<br>
.net version updated to 5.0<br>

### Changes from 0.3.20
### Changes in 0.4.20
Settings backed by CVars added.<br>
First pass on auto reload and replay of ink source.<br>

### Changes from 0.2.20
### Changes in 0.3.20
JSON serialisation now functional.<br>

### Changes from 0.1.20
### Changes in 0.2.20
External functions are now implemented, along with functional tests.<br>

### Changes in 0.1.20
Initial release.<br>

## Requirements
Inkpot works with version 5.3 of Unreal.<br>
Inkpot includes a C++ port of Ink-engine-runtime version 21, which can be found in the InkPlusPlus module.<br>
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