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Releases: Team-IO/taam

1.1.0-beta2 for MC 1.9.4

27 May 21:28
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Pre-release

First 1.9.4 Version.
Contains:

  • The conveyors, as in previous version
  • A fluid pumping system
  • A functioning fluid sprayer
  • Theoretically, MCMultipart support (MCMultipart is not included. MCMultipart may have limited availability in your part of the net. Taam Industries does not cover for destroyed blocks, tile entities, dreams and / or hopes!)

Known Issues:

  • Rendering of the conveyor machines does not really work (See bug #206 )

1.1.0-beta1 for MC 1.8.9

26 Mar 19:53
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Update README.md

Switch travis status to master branch

1.0.1 for MC 1.7.10

16 Dec 22:27
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New Features:

  • Partial support for wrench-rotating vanilla blocks & being rotated by other wrenches. (rotateBlock implementation)
  • Kaolinite Dust (no use as of now)

Bugfixes:

  • Fixed #160 [Critical] Breaking the block a sensor is mounted on causes a gamebreaking block update endless loop
  • Fixed the saw being registered as "tool" only, now registered as tool.saw. This will cause your saw items to go missing. Sorry Guys :(
  • Fixed #148 Ore Dictionary support for dusts, ores
  • Partially Fixed #149 Not able to disable Ore Spawning (Config partially missing and was entirely ignored)
  • Fixed smaller issue: Sieve would still partially process items when disabled by redstone
  • Corrected texture for kaolinite & bauxite to actual rock textures ( #150 )
  • Possible NullPointerException fixed (not certain...)
  • Resin was not registered with the ore dictionary ( #147 )

Known issues:

  • configuring the ore / rock spawnrates is still not possible ( #149 )
  • Sensors don't update their surrounding blocks on breaking ( #159 )

Enhancements:

  • Removed conveyor support frame from appliance item rendering
  • Added Redstone debug stuff to debug item
  • Rendering improvements (small performance imrovement)
  • Internal restructuring & code cleanup to ease upgrading to 1.8
  • Item Bags & Trash Cans don't request ticks anymore (small performance improvement)
  • Item Bags & Trash Cans can now be placed on other blocks too
  • Adjusted spawnrate of bauxite a bit ( #151 et. al.)
  • Greatly reduced tick time for stacked / blocked chutes (blocked chutes will not check for item entities)
  • Optimized recipe fetching for grinder/crusher (only re-fetch when the input actually changes) ( #135 )
  • Take out "stuck" items from running processors only with wrench (unclog them); Doing this with your bare hands on a running processor now hurts (a lot..) ( #141 )
  • Conveyors can now be aligned with other rotated conveyor machines on placement ( #138 )
  • Texture issues on conveyor ( #139 , #132 )

1.0 for MC 1.7.10

06 Dec 00:56
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New Features:

  • Added NEI Plugin

Bugfixes:

  • Fixed #119 After server restart conveyors are no longer connected (visual glitch) + following bugs, created since last release ;)
  • Fixed some crusher/grinder recipes that were incorrectly registered (Lapis & color related recipes, Vanilla Ingot recipes)

0.4 for MC 1.7.10

04 Dec 21:13
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0.4 for MC 1.7.10 Pre-release
Pre-release

New Features:

  • Added Conveyor Sieve
  • Added Saw + relevant recipes
  • Added Sieve item (material)

Enhancements:

  • Adjusted ore generation a bit
  • Implemented pi.explode (explosion resistance for ores was too high)

Bugfixes:

  • Fixed #134 Crash when placing conveyor sieve (see new features..)
  • Fixed #131 Wrench Shift Right Click crashes (serverside only)
  • Fixed Crafting handler not registered correctly

0.3 for MC 1.7.10

03 Dec 21:59
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0.3 for MC 1.7.10 Pre-release
Pre-release

Enhancements:

  • Correct rotation of items in processors
  • adjusted item rendering (a bit smaller, as in-world)
  • Switched from player names to UUIDs internally (for future features)
  • Major cleanup of common block/tile entity code
  • Conveyors can now be supported from above & to some extend by each other
  • #126: Adjust bounding box of chutes according to display
  • #129: (temporary) Recipe for plastic sheets

Bugfixes:

  • Fixed missing translation for Conveyor Chute
  • Fixed crash with chutes when target inventory does not have consecutive slots beginning from 0 available on the top side
  • Fixed #124: Item Bags/Trash Cans don't work in certain orientations
  • Fixed #127: Shift-Rightclick to disassemble stuff with the wrench does
    not work
  • Fixed Collision jittering on conveyor
  • Fixed crash when saving conveyor hoppers that had no direction set
  • Fixed #121: Creative Item Cache spills items when broken
  • Fixed #125: Chutes not solid

0.2 for MC 1.7.10

02 Dec 16:50
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0.2 for MC 1.7.10 Pre-release
Pre-release

New Stuff:

  • Conveyor Chute
  • Creative Item Cache
  • Coal Dust

Changed/Improved Stuff

  • New Textures for many blocks/Tile Entities
  • Rotatable Conveyor Machines
  • Velocity for items dropped from conveyors
  • Visual Distinctions between conveyor processors
  • Configurable speed for conveyor processors
  • Standing on Conveyor Processors now hurts
  • Conveyor Processors can now be disabled with redstone
  • Kill texts for conveyor processors & the wrench item
  • Chute is now also conveyor aware (the full block version can now directly be used with conveyors)
  • Less debug output

Bugfixes:

  • Recipes
  • possible Chute dupe bug
  • Animation jittering when transferring from faster conveyors to slower ones
  • Fixed left/right connection not rendering for conveyors of the same type
  • Fixed conveyor hoppers ignoring all but the first stack when inserting in single item mode

0.1 for MC 1.7.10

01 Dec 16:08
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0.1 for MC 1.7.10 Pre-release
Pre-release

First version, roughly tested on multiplayer.

This version features the conveyors and some basic processing machines.

ALPHA VERSION!