Releases: Team-IO/taam
Releases · Team-IO/taam
1.1.0-beta2 for MC 1.9.4
First 1.9.4 Version.
Contains:
- The conveyors, as in previous version
- A fluid pumping system
- A functioning fluid sprayer
- Theoretically, MCMultipart support (MCMultipart is not included. MCMultipart may have limited availability in your part of the net. Taam Industries does not cover for destroyed blocks, tile entities, dreams and / or hopes!)
Known Issues:
- Rendering of the conveyor machines does not really work (See bug #206 )
1.1.0-beta1 for MC 1.8.9
Update README.md Switch travis status to master branch
1.0.1 for MC 1.7.10
New Features:
- Partial support for wrench-rotating vanilla blocks & being rotated by other wrenches. (rotateBlock implementation)
- Kaolinite Dust (no use as of now)
Bugfixes:
- Fixed #160 [Critical] Breaking the block a sensor is mounted on causes a gamebreaking block update endless loop
- Fixed the saw being registered as "tool" only, now registered as tool.saw. This will cause your saw items to go missing. Sorry Guys :(
- Fixed #148 Ore Dictionary support for dusts, ores
- Partially Fixed #149 Not able to disable Ore Spawning (Config partially missing and was entirely ignored)
- Fixed smaller issue: Sieve would still partially process items when disabled by redstone
- Corrected texture for kaolinite & bauxite to actual rock textures ( #150 )
- Possible NullPointerException fixed (not certain...)
- Resin was not registered with the ore dictionary ( #147 )
Known issues:
- configuring the ore / rock spawnrates is still not possible ( #149 )
- Sensors don't update their surrounding blocks on breaking ( #159 )
Enhancements:
- Removed conveyor support frame from appliance item rendering
- Added Redstone debug stuff to debug item
- Rendering improvements (small performance imrovement)
- Internal restructuring & code cleanup to ease upgrading to 1.8
- Item Bags & Trash Cans don't request ticks anymore (small performance improvement)
- Item Bags & Trash Cans can now be placed on other blocks too
- Adjusted spawnrate of bauxite a bit ( #151 et. al.)
- Greatly reduced tick time for stacked / blocked chutes (blocked chutes will not check for item entities)
- Optimized recipe fetching for grinder/crusher (only re-fetch when the input actually changes) ( #135 )
- Take out "stuck" items from running processors only with wrench (unclog them); Doing this with your bare hands on a running processor now hurts (a lot..) ( #141 )
- Conveyors can now be aligned with other rotated conveyor machines on placement ( #138 )
- Texture issues on conveyor ( #139 , #132 )
1.0 for MC 1.7.10
New Features:
- Added NEI Plugin
Bugfixes:
- Fixed #119 After server restart conveyors are no longer connected (visual glitch) + following bugs, created since last release ;)
- Fixed some crusher/grinder recipes that were incorrectly registered (Lapis & color related recipes, Vanilla Ingot recipes)
0.4 for MC 1.7.10
New Features:
- Added Conveyor Sieve
- Added Saw + relevant recipes
- Added Sieve item (material)
Enhancements:
- Adjusted ore generation a bit
- Implemented pi.explode (explosion resistance for ores was too high)
Bugfixes:
0.3 for MC 1.7.10
Enhancements:
- Correct rotation of items in processors
- adjusted item rendering (a bit smaller, as in-world)
- Switched from player names to UUIDs internally (for future features)
- Major cleanup of common block/tile entity code
- Conveyors can now be supported from above & to some extend by each other
- #126: Adjust bounding box of chutes according to display
- #129: (temporary) Recipe for plastic sheets
Bugfixes:
- Fixed missing translation for Conveyor Chute
- Fixed crash with chutes when target inventory does not have consecutive slots beginning from 0 available on the top side
- Fixed #124: Item Bags/Trash Cans don't work in certain orientations
- Fixed #127: Shift-Rightclick to disassemble stuff with the wrench does
not work - Fixed Collision jittering on conveyor
- Fixed crash when saving conveyor hoppers that had no direction set
- Fixed #121: Creative Item Cache spills items when broken
- Fixed #125: Chutes not solid
0.2 for MC 1.7.10
New Stuff:
- Conveyor Chute
- Creative Item Cache
- Coal Dust
Changed/Improved Stuff
- New Textures for many blocks/Tile Entities
- Rotatable Conveyor Machines
- Velocity for items dropped from conveyors
- Visual Distinctions between conveyor processors
- Configurable speed for conveyor processors
- Standing on Conveyor Processors now hurts
- Conveyor Processors can now be disabled with redstone
- Kill texts for conveyor processors & the wrench item
- Chute is now also conveyor aware (the full block version can now directly be used with conveyors)
- Less debug output
Bugfixes:
- Recipes
- possible Chute dupe bug
- Animation jittering when transferring from faster conveyors to slower ones
- Fixed left/right connection not rendering for conveyors of the same type
- Fixed conveyor hoppers ignoring all but the first stack when inserting in single item mode
0.1 for MC 1.7.10
First version, roughly tested on multiplayer.
This version features the conveyors and some basic processing machines.
ALPHA VERSION!