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OpenGL: More changes in preparation of OpenGL ES.
- Slightly change the names of attachment defines so that they can be distinguished from the native OpenGL attachment defines. - The minimum version driver check now accounts for OpenGL ES. - OpenGLRendererCreate() can now handle any possible OpenGL variant, as declared in the OpenGLVariantID enum. - Framebuffer read backs may now assigned their format and data type. (Legacy OpenGL assigns the format as GL_BGRA, while 3.2 Core Profile assigns the format as GL_RGBA.)
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