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Merge pull request #981 from divine-ray/update-config
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update configs + enable big starting continent
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bruberu authored Sep 11, 2024
2 parents 7f03873 + 10d55f3 commit 9f796e3
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Showing 33 changed files with 1,819 additions and 122 deletions.
3 changes: 3 additions & 0 deletions config/AppliedEnergistics2/AppliedEnergistics2.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -176,6 +176,9 @@ client {
# Controls buttons on Priority Screen : Capped at 9999
I:priorityAmtButton4=1000

# Whether to show a preview of cell contents in tooltips.
B:showCellContentsPreview=true

# Whether to add "Craftable" to item tooltips when they can be crafted automatically.
B:showCraftableTooltip=true

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42 changes: 42 additions & 0 deletions config/BiomeTweakerCore/BiomeTweakerCore.cfg
Original file line number Diff line number Diff line change
@@ -0,0 +1,42 @@
# Configuration file

asm {
# This can be used to specify biome classes BiomeTweaker should not touch with ASM. You can find the class for a biome in the output files. You should only be using this if you understand what ASM is, and you know the issue it is causing. [default: ]
S:"ASM Blacklist" <
>
}


"asm tweaks" {
# Enables the 'addActualFillerBlock' command. [default: false]
B:"Actual Filler Blocks"=false

# Enables 'fogColor' in the set command. [default: false]
B:"Fog Color"=false

# Enables 'foliageColor' in the set command. [default: false]
B:"Foliage Color"=false

# Enables 'grassColor' in the set command. [default: false]
B:"Grass Color"=false

# Enables 'genInitialSnow' in the set command. [default: false]
B:"Initial Snow Gen"=false

# Enables 'oceanFillerBlock' in the set command. [default: false]
B:"Ocean Filler Block"=false

# Enables 'oceanTopBlock' in the set command. [default: false]
B:"Ocean Top Block"=false

# Enable this if you want BiomeTweaker to force topBlock and fillerBlock overrides in most biomes. This is done by using ASM to strip some assignments that happen in the 'genTerrainBlocks' method. This will not work for all biomes. This WILL cause issues where some biomes will have incorrect top and filler blocks if you do not override them (Extreme Hills (M), Mutated Savannah, Taiga). light ASM must be disabled for this to have any effect. [default: false]
B:"Remove Late Block Assignments"=false

# Enables 'skyColor' in the set command. [default: false]
B:"Sky Color"=false

# Enables 'waterColor' in the set command. [default: false]
B:"Water Color"=false
}


79 changes: 79 additions & 0 deletions config/GeographiCraft/biomesoplentyInCC.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,75 @@
}


bopbeaches {
S:"Alps Foothills beach"=none
S:"Alps beach"=none
S:"Bamboo Forest beach"=none
S:"Bayou beach"=none
S:"Bog beach"=biomesoplenty:gravel_beach
S:"Boreal Forest beach"=biomesoplenty:gravel_beach
S:"Brushland beach"=
S:"Chaparral beach"=
S:"Cherry Blossom Grove beach"=
S:"Cold Desert beach"=minecraft:cold_beach
S:"Coniferous Forest beach"=
S:"Crag beach"=none
S:"Dead Forest beach"=biomesoplenty:gravel_beach
S:"Dead Swamp beach"=none
S:"Eucalyptus Forest beach"=
S:"Fen beach"=biomesoplenty:gravel_beach
S:"Flower Field beach"=
S:"Flower Island beach"=
S:"Glacier beach"=none
S:"Grassland beach"=biomesoplenty:gravel_beach
S:"Grove beach"=
S:"Highland beach"=none
S:"Land of Lakes beach"=
S:"Lavender Fields beach"=
S:"Lush Desert beach"=
S:"Lush Swamp beach"=none
S:"Mangrove beach"=none
S:"Maple Woods beach"=biomesoplenty:gravel_beach
S:"Marsh beach"=none
S:"Meadow beach"=biomesoplenty:gravel_beach
S:"Moor beach"=none
S:"Mountain Foothills beach"=none
S:"Mountain beach"=none
S:"Mystic Grove beach"=
S:"Oasis beach"=
S:"Ominous Woods beach"=none
S:"Orchard beach"=
S:"Origin Valley beach"=
S:"Outback beach"=none
S:"Overgrown Cliffs beach"=none
S:"Pasture beach"=
S:"Prairie beach"=
S:"Quagmire beach"=none
S:"Rainforest beach"=none
S:"Redwood Forest Edge beach"=
S:"Redwood Forest beach"=
S:"Sacred Springs beach"=none
S:"Seasonal Forest beach"=biomesoplenty:gravel_beach
S:"Shield beach"=biomesoplenty:gravel_beach
S:"Shrubland beach"=biomesoplenty:gravel_beach
S:"Snowy Coniferous Forest beach"=
S:"Snowy Forest beach"=
S:"Snowy Tundra beach"=minecraft:cold_beach
S:"Steppe beach"=biomesoplenty:gravel_beach
S:"Temperate Rainforest beach"=biomesoplenty:gravel_beach
S:"Tropical Islands beach"=biomesoplenty:white_beach
S:"Tropical Rainforest beach"=
S:"Tundra beach"=biomesoplenty:gravel_beach
S:"Volcanic Island beach"=none
S:"Wasteland beach"=biomesoplenty:gravel_beach
S:"Wetland beach"=none
S:"Woodland beach"=biomesoplenty:gravel_beach
S:"Xeric Shrubland beach"=
}


bopclimates {
S:"Alps Foothills climate"=Snowy
S:"Alps climate"=SNOWY
S:"Bamboo Forest climate"=WARM
S:"Bayou climate"=WARM
Expand Down Expand Up @@ -50,9 +118,11 @@ bopclimates {
S:"Origin Valley climate"=MEDIUM
S:"Outback climate"=HOT
S:"Overgrown Cliffs climate"=MEDIUM
S:"Pasture climate"=WARM
S:"Prairie climate"=WARM
S:"Quagmire climate"=COOL
S:"Rainforest climate"=WARM
S:"Redwood Forest Edge climate"=COOL
S:"Redwood Forest climate"=COOL
S:"Sacred Springs climate"=MEDIUM
S:"Savanna Plateau (Sub-Biome) climate"=DEFAULT
Expand All @@ -62,6 +132,7 @@ bopclimates {
S:"Shrubland climate"=COOL
S:"Snowy Coniferous Forest climate"=SNOWY
S:"Snowy Forest climate"=SNOWY
S:"Snowy Tundra climate"=SNOWY
S:"Steppe climate"=Cool
S:"Temperate Rainforest climate"=WARM
S:"Tropical Islands climate"=DEEP_OCEAN
Expand All @@ -76,6 +147,7 @@ bopclimates {


bopincidences {
I:"Alps Foothills Incidence"=0
I:"Alps Incidence"=5
I:"Bamboo Forest Incidence"=5
I:"Bayou Incidence"=10
Expand Down Expand Up @@ -117,16 +189,19 @@ bopincidences {
I:"Origin Valley Incidence"=1
I:"Outback Incidence"=7
I:"Overgrown Cliffs Incidence"=7
I:"Pasture Incidence"=7
I:"Prairie Incidence"=10
I:"Quagmire Incidence"=3
I:"Rainforest Incidence"=5
I:"Redwood Forest Edge Incidence"=0
I:"Redwood Forest Incidence"=7
I:"Sacred Springs Incidence"=3
I:"Seasonal Forest Incidence"=10
I:"Shield Incidence"=7
I:"Shrubland Incidence"=10
I:"Snowy Coniferous Forest Incidence"=10
I:"Snowy Forest Incidence"=10
I:"Snowy Tundra Incidence"=7
I:"Steppe Incidence"=7
I:"Temperate Rainforest Incidence"=10
I:"Tropical Islands Incidence"=1
Expand All @@ -141,6 +216,7 @@ bopincidences {


bopvillages {
B:"Alps Foothills hasVillages"=false
B:"Alps hasVillages"=true
B:"Bamboo Forest hasVillages"=true
B:"Bayou hasVillages"=true
Expand Down Expand Up @@ -184,9 +260,11 @@ bopvillages {
B:"Origin Valley hasVillages"=false
B:"Outback hasVillages"=true
B:"Overgrown Cliffs hasVillages"=true
B:"Pasture hasVillages"=true
B:"Prairie hasVillages"=false
B:"Quagmire hasVillages"=false
B:"Rainforest hasVillages"=true
B:"Redwood Forest Edge hasVillages"=true
B:"Redwood Forest hasVillages"=true
B:"Sacred Springs hasVillages"=false
B:"Savanna Plateau (Sub-Biome) hasVillages"=false
Expand All @@ -196,6 +274,7 @@ bopvillages {
B:"Shrubland hasVillages"=false
B:"Snowy Coniferous Forest hasVillages"=false
B:"Snowy Forest hasVillages"=false
B:"Snowy Tundra hasVillages"=false
B:"Steppe hasVillages"=true
B:"Temperate Rainforest hasVillages"=false
B:"Tropical Islands hasVillages"=true
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