Releases: Stephan-S/FS19_AutoDrive
Release 1.1.0.1
Hotfix.
Thank you for the feedback :-)
Release 1.1.0.0
[EN]
This is the refactored version of the code.
Some functionality for the settings has changed, so make sure to recheck your vehicle settings for pipe offset etc.
We put a lot of effort into the restructuring but I'm sure it will be worth it. There aren't many added functions right now, but the existing ones should run more smoothly and consistent.
We now have a solid codebase to start adding new features and to quickly solve existing issues.
And of course, there will be issues left that we overlooked. If you find any, please open a new issue or if it is a minor issue, contact us via Discord. Thank you very much!
[DE]
Das ist die neue restrukturierte Version von AutoDrive. Wir haben eine Menge Zeit und Arbeit investiert aber ich denke es hat sich gelohnt. Ihr werdet nicht viel an neuen Funktionen auf Anhieb vorfinden, aber dafür sollten die aktuellen Modi noch zuverlässiger funktionieren und wir haben eine sehr gute Basis um auch neue Ideen und Funktionen einzubauen.
Wie immer wird es natürlich Fehler geben, die wir übersehen haben. Wenn ihr welche findet, macht bitte einen Bug-Report auf oder meldet euch im Discord bei kleineren Dingen. Vielen Dank
Release 1.0.7.2
Includes new ingame editor mode.
Includes improved route drawing graphics.
Many more tweaks, fixes and additions.
For details, see the commit logs :-)
Release 1.0.7.1
Includes countless bugs and fixes since last release 1.0.7.0
For detailed informations, please refer to the commit messages.
Livemode is now the only supported method. So all precalculated routes will be removed from the config files and lead to better auto-saving times and MP perfomance.
Release 1.0.7.0
Many bugfixes and improvements.
Commit log:
https://github.com/Stephan-S/FS19_AutoDrive/commits/master
Release 1.0.6.9
Many bugfixes and improvements.
AutoDrive Wiki is now partially included in the help menu of FS (will be expanded later)
Fix for pathfinder.
Release 1.0.6.8
Includes major restructuring of the code base.
Countless bugfixes and minor improvements.
To name a few:
Much faster MP syncing and event handling.
Automatic refuelling on refuel stations.
Filter for drop down lists.
AutoRecalculation option.
Fix for global company triggers not working with AutoDrive.
Pathfinder optimizations
and much more
Release 1.0.6.7
Please see the commit log for detailed changes.
This includes many bugfixes, small tweaks, code cleanups etc.
GUI enhancements from @DeckerMMIV and @TyKonKet - Thank you very much!
I would also like to officially welcome @TyKonKet into the AutoDrive team.
So from now on you will have two developers to take care of issues and feature requests :-)
Commit log:
https://github.com/Stephan-S/FS19_AutoDrive/commits/master
Release 1.0.6.6
Includes fixes for Platinum Edition / Claas DLC vehicles.
Also minor bugfixes and most importantly the new HUD which is finally adapted to FS19 look & feel.
Many thanks to @OlfDE for his work on the new HUD.
If you want to show your appreciation & thanks to the designer, please consider a small donation:
https://streamlabs.com/olfde/tip
He is also the designer of the original HUD which was perfectly suited for the FS17 version. And now it's finally adapted to FS19 standards :-)
Release 1.0.6.5
Includes smaller hud, bugfixes and 'limit pathfinder to field' option