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Only hotfix for bug #320 . Potentially locks up the game if no unloading point is selected or the name of the point is somehow not existing.
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@@ -47,9 +47,7 @@ function adEnterTargetNameGui:onClickOk() | |
end; | ||
end; | ||
end; | ||
end; | ||
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end; | ||
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self:onClickBack(); | ||
end; | ||
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