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Added the new keybind to the correct place to have it configurable fr…
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…om the Display menu
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Kaldaien committed Dec 29, 2024
1 parent be5e1ad commit 184edbc
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Showing 2 changed files with 4 additions and 1 deletion.
2 changes: 2 additions & 0 deletions CHANGELOG.txt
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Expand Up @@ -8,6 +8,8 @@

Display.MultiMonitorFocus {true|false} Default: false

+ Various minor optimizations for mouse (cursor) and window management.

24.12.29
========
+ Improved input neutralization for games that use Overlapped IO to read
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3 changes: 2 additions & 1 deletion src/control_panel.cpp
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Expand Up @@ -2232,7 +2232,8 @@ SK_Display_ResolutionSelectUI (bool bMarkDirty)
&config.monitors.monitor_primary_keybind,
&config.monitors.monitor_next_keybind,
&config.monitors.monitor_prev_keybind,
&config.monitors.monitor_toggle_hdr
&config.monitors.monitor_toggle_hdr,
&config.monitors.multimonitor_focus_keybind,
};

if (ImGui::BeginMenu ("Display Management Keybinds###MonitorMenu"))
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