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Built in map merger won't reduce keys length even if it's technicaly possible.
It is totally fine to increase length when keys overflowed, we can't do it in another way. But even with a big limit we still can represent the map. And it isn't matter how many keys such map has. At the same time full replacing of keys while lowering there length will result in a lot of differences and conflicts.
New Features
'Move to Top' and 'Move to Bottom' options for movables in tile popup menu. Should help to sort items accurately.