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System Requirements
Gary edited this page Feb 19, 2015
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- Both runtime library footprints based on configuration options when created.
- Neither library does dynamic allocations!
- LibSledDebugger memory footprint
- 13.3k if using 1 language plugin, 2048k for network buffers, and 128 script cache entries
- 5.2k if using 1 language plugin, 2048k for network buffers, and no script cache entries
- LibSledLuaPlugin memory footprint
- Both numbers include 64 breakpoints, 1 Lua state, 2048k send/scratch buffer
- 36k with just the above
- 572k if factoring in:
- 2 edit and continue slots
- 2000 memory tracer slots
- 8 variable filters
- Profiler set up for 600 functions and callstack depth of 8
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