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System Requirements

Gary edited this page Feb 19, 2015 · 2 revisions
  • Both runtime library footprints based on configuration options when created.
  • Neither library does dynamic allocations!
  • LibSledDebugger memory footprint
    • 13.3k if using 1 language plugin, 2048k for network buffers, and 128 script cache entries
    • 5.2k if using 1 language plugin, 2048k for network buffers, and no script cache entries
  • LibSledLuaPlugin memory footprint
    • Both numbers include 64 breakpoints, 1 Lua state, 2048k send/scratch buffer
    • 36k with just the above
    • 572k if factoring in:
      • 2 edit and continue slots
      • 2000 memory tracer slots
      • 8 variable filters
      • Profiler set up for 600 functions and callstack depth of 8
Also see Dependencies.
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