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1.5.97.16

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@ThyWoof ThyWoof released this 27 Jun 02:01
· 2063 commits to dev since this release
  • added Skill Empowerment, and Synaptic Static 5th level spells
  • added Scatter, and Shelter from Energy [dnd unleashed] 6th level spells
  • added Crown of Stars, and Rescue the Dying [dnd unleashed] 7th level spells
  • added Abi Dalzim's Horrid Wilting, and Soul Expulsion [dnd unleashed] 8th level spells
  • fixed attack cantrips interaction with Follow Up Strike, and Polearm Expert feats
  • fixed Bloody infusion interaction with Duelist, Hoodlum, and Umbral Stalker sneak attack triggers
  • fixed Circle of the Night consuming only one wildshape usage with crimson spider, elementals, and minotaur
  • fixed Coordinated Attack gambit, and Strategic Reposition warlord feature breaking self invisibility
  • fixed Innovation Artillerist arcane firearm to trigger on any spell instead of ones with attack rolls
  • fixed Innovation Vitriolist vitriolic infusion to trigger once per attack if any acid damage is present
  • fixed Path of the Wild Magic aura, bolt, retribution, summon, and teleport behaviors
  • fixed Patron Hexblade using character level instead of class level on hex received healing
  • fixed Ranger Lightbearer not interacting with the cast/stop Light cantrip UI shortcut
  • fixed Roguish Raven sniper's aim feature scaling with character level instead of class level
  • fixed Sentinel feat interaction with reach to ensure enemy is stopped and attack is prevented at reach distance
  • fixed Sorcerer Field Manipulator, Sorr-Akkath, and Spellblade getting autoprepared spells above class level 9
  • fixed Wither and Bloom twinned metamagic offering which was disrespecting the one target rule
  • improved effects that rely on spell damages target to also trigger on Call Lightning, and Delayed Fireball
  • improved enemies' AI to take reach weapons into consideration on movement, and AoO avoidance decisions
  • improved mod performance by refactoring some feats, spells, and subclasses custom behaviors
  • improved translations on spider like models setting description to prevent people bear with consequences
  • improved Wizard Deadmaster summons to be 1 hour duration across all spell levels