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improve obscurement rules after second QA round
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Diagnostics/UnfinishedBusinessBlueprints/ConditionDefinition/ConditionBlindedByDarkness.json
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{ | ||
"$type": "ConditionDefinition, Assembly-CSharp", | ||
"inDungeonEditor": false, | ||
"parentCondition": null, | ||
"conditionType": "Detrimental", | ||
"features": [ | ||
"Definition:CombatAffinityHeavilyObscured:37285cb4ed0361e45aadf367f6e8c421", | ||
"Definition:CombatAffinityHeavilyObscuredSelf:aae97210db8374b4a989d29458f316ff", | ||
"Definition:PerceptionAffinityConditionBlinded:f393b86164c3026418e191264bcca4d5" | ||
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"silentWhenAdded": false, | ||
"silentWhenRemoved": false, | ||
"silentWhenRefreshed": false, | ||
"terminateWhenRemoved": false, | ||
"specialDuration": false, | ||
"durationType": "Hour", | ||
"durationParameterDie": "D4", | ||
"durationParameter": 1, | ||
"forceTurnOccurence": false, | ||
"turnOccurence": "EndOfTurn", | ||
"specialInterruptions": [], | ||
"interruptionRequiresSavingThrow": false, | ||
"interruptionSavingThrowComputationMethod": "SaveOverride", | ||
"interruptionSavingThrowAbility": "", | ||
"interruptionDamageThreshold": 0, | ||
"keepConditionIfSavingThrowSucceeds": false, | ||
"interruptionSavingThrowAffinity": "None", | ||
"conditionTags": [], | ||
"recurrentEffectForms": [], | ||
"cancellingConditions": [], | ||
"additionalDamageWhenHit": false, | ||
"additionalDamageTypeDetermination": "Specific", | ||
"additionalDamageType": "", | ||
"additionalDamageQuantity": "AbilityBonus", | ||
"additionalDamageDieType": "D1", | ||
"additionalDamageDieNumber": 1, | ||
"additionalConditionWhenHit": false, | ||
"additionalCondition": null, | ||
"additionalConditionDurationType": "Round", | ||
"additionalConditionDurationParameter": 1, | ||
"additionalConditionTurnOccurenceType": "StartOfTurn", | ||
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}, | ||
"characterShaderReference": { | ||
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"m_AssetGUID": "", | ||
"m_SubObjectName": "", | ||
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}, | ||
"particlesBasedOnAncestryDamageType": false, | ||
"ancestryType": "Sorcerer", | ||
"acidParticleParameters": { | ||
"$type": "ConditionParticleParameters, Assembly-CSharp", | ||
"startParticleReference": { | ||
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"m_AssetGUID": "", | ||
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"particleReference": { | ||
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"m_AssetGUID": "", | ||
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} | ||
}, | ||
"coldParticleParameters": { | ||
"$type": "ConditionParticleParameters, Assembly-CSharp", | ||
"startParticleReference": { | ||
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"m_AssetGUID": "", | ||
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"recurrentEffectParticleReference": { | ||
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"m_AssetGUID": "", | ||
"m_SubObjectName": "", | ||
"m_SubObjectType": "" | ||
} | ||
}, | ||
"fireParticleParameters": { | ||
"$type": "ConditionParticleParameters, Assembly-CSharp", | ||
"startParticleReference": { | ||
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"m_AssetGUID": "", | ||
"m_SubObjectName": "", | ||
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"particleReference": { | ||
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"m_AssetGUID": "", | ||
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}, | ||
"endParticleReference": { | ||
"$type": "UnityEngine.AddressableAssets.AssetReference, Unity.Addressables", | ||
"m_AssetGUID": "", | ||
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}, | ||
"recurrentEffectParticleReference": { | ||
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"m_AssetGUID": "", | ||
"m_SubObjectName": "", | ||
"m_SubObjectType": "" | ||
} | ||
}, | ||
"lightningParticleParameters": { | ||
"$type": "ConditionParticleParameters, Assembly-CSharp", | ||
"startParticleReference": { | ||
"$type": "UnityEngine.AddressableAssets.AssetReference, Unity.Addressables", | ||
"m_AssetGUID": "", | ||
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}, | ||
"particleReference": { | ||
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"endParticleReference": { | ||
"$type": "UnityEngine.AddressableAssets.AssetReference, Unity.Addressables", | ||
"m_AssetGUID": "", | ||
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"m_AssetGUID": "", | ||
"m_SubObjectName": "", | ||
"m_SubObjectType": "" | ||
} | ||
}, | ||
"poisonParticleParameters": { | ||
"$type": "ConditionParticleParameters, Assembly-CSharp", | ||
"startParticleReference": { | ||
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"m_AssetGUID": "", | ||
"m_SubObjectName": "", | ||
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}, | ||
"particleReference": { | ||
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}, | ||
"endParticleReference": { | ||
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"recurrentEffectParticleReference": { | ||
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"m_AssetGUID": "", | ||
"m_SubObjectName": "", | ||
"m_SubObjectType": "" | ||
} | ||
}, | ||
"overrideCharacterShaderColors": false, | ||
"firstCharacterShaderColor": { | ||
"$type": "UnityEngine.Color, UnityEngine.CoreModule", | ||
"r": 0.0, | ||
"g": 0.0, | ||
"b": 0.0, | ||
"a": 0.0 | ||
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"secondCharacterShaderColor": { | ||
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"g": 0.0, | ||
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}, | ||
"timeToWaitBeforeApplyingShader": 0.5, | ||
"timeToWaitBeforeRemovingShader": 0.5, | ||
"possessive": false, | ||
"amountOrigin": "None", | ||
"baseAmount": 0, | ||
"additiveAmount": false, | ||
"sourceAbilityBonusMinValue": 1, | ||
"subsequentOnRemoval": null, | ||
"subsequentHasSavingThrow": false, | ||
"subsequentSavingThrowAbilityScore": "Constitution", | ||
"subsequentVariableForDC": "FrenzyExhaustionDC", | ||
"subsequentDCIncrease": 5, | ||
"effectFormsOnRemoved": [], | ||
"forceBehavior": false, | ||
"addBehavior": false, | ||
"fearSource": false, | ||
"battlePackage": null, | ||
"explorationPackage": null, | ||
"removedFromTheGame": false, | ||
"permanentlyRemovedIfExtraPlanar": false, | ||
"refundReceivedDamageWhenRemoved": false, | ||
"followSourcePosition": false, | ||
"disolveCharacterOnDeath": false, | ||
"disolveParameters": { | ||
"$type": "GraphicsCharacterDefinitions+DisolveParameters, Assembly-CSharp", | ||
"color": { | ||
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"curve": { | ||
"$type": "UnityEngine.AnimationCurve, UnityEngine.CoreModule" | ||
}, | ||
"startAfterDeathAnimation": false, | ||
"duration": 0.0 | ||
}, | ||
"guiPresentation": { | ||
"$type": "GuiPresentation, Assembly-CSharp", | ||
"hidden": false, | ||
"title": "Condition/&ConditionBlindedByDarknessTitle", | ||
"description": "Condition/&ConditionBlindedByDarknessDescription", | ||
"spriteReference": { | ||
"$type": "UnityEngine.AddressableAssets.AssetReferenceSprite, Unity.Addressables", | ||
"m_AssetGUID": "ea67a592abc14f94bb33fe9919d2652d", | ||
"m_SubObjectName": "ConditionBlinded", | ||
"m_SubObjectType": "UnityEngine.Sprite, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null" | ||
}, | ||
"color": { | ||
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"r": 1.0, | ||
"g": 1.0, | ||
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"a": 1.0 | ||
}, | ||
"symbolChar": "221E", | ||
"sortOrder": 0, | ||
"unusedInSolastaCOTM": false, | ||
"usedInValleyDLC": false | ||
}, | ||
"contentCopyright": "UserContent", | ||
"guid": "0262e7d0-0f38-5a86-8fc5-4ee1b2888cc1", | ||
"contentPack": 9999, | ||
"name": "ConditionBlindedByDarkness" | ||
} |
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