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Modifiers should load at object offset like in Prusaslicer (#3802)
* fix precedence errors Fix a handful of precedence errors and 1 logic/precedence error. None of the code will compile as intended without these changes. * Update GUI_ObjectList.cpp Modifiers should load at same offset as object they are created against. Based on prusaslicer ObjectList::load_from_files where it works correctly. --------- Co-authored-by: SoftFever <[email protected]>
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