Skip to content

Commit

Permalink
Fix NaN when adding negative part (#3423) (#3431)
Browse files Browse the repository at this point in the history
(cherry picked from commit 1ea33f0)
  • Loading branch information
Noisyfox authored and SoftFever committed Jan 2, 2024
1 parent 54ab738 commit 08d938b
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions src/slic3r/GUI/GUI_ObjectList.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2149,8 +2149,8 @@ void ObjectList::load_generic_subobject(const std::string& type_name, const Mode
// First (any) GLVolume of the selected instance. They all share the same instance matrix.
const GLVolume* v = selection.get_first_volume();
// Transform the new modifier to be aligned with the print bed.
const BoundingBoxf3 mesh_bb = new_volume->mesh().bounding_box();
new_volume->set_transformation(Geometry::Transformation::volume_to_bed_transformation(v->get_instance_transformation(), mesh_bb));
new_volume->set_transformation(v->get_instance_transformation().get_matrix_no_offset().inverse());
const BoundingBoxf3 mesh_bb = new_volume->mesh().bounding_box();
// Set the modifier position.
auto offset = (type_name == "Slab") ?
// Slab: Lift to print bed
Expand Down

0 comments on commit 08d938b

Please sign in to comment.