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Fixed a bug which was causing event callbacks to always timeout with an error when the client socket's cloneData option was set to true.
Breaking change:
A new BadConnectionError type was added - Now, if a connection fails or is aborted, all pending events will be aborted and their callbacks will be invoked with a BadConnectionError error as the first argument.
This will allow failed events to be handled sooner which may have implications when it comes to recovering from server crashes.