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* added BMP image displayed on screen in sample project * Small fixes to the proposed changes.
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/*************************************************** | ||
This is a library for the Adafruit 1.8" SPI display. | ||
This library works with the Adafruit 1.8" TFT Breakout w/SD card | ||
----> http://www.adafruit.com/products/358 | ||
The 1.8" TFT shield | ||
----> https://www.adafruit.com/product/802 | ||
The 1.44" TFT breakout | ||
----> https://www.adafruit.com/product/2088 | ||
as well as Adafruit raw 1.8" TFT display | ||
----> http://www.adafruit.com/products/618 | ||
Check out the links above for our tutorials and wiring diagrams | ||
These displays use SPI to communicate, 4 or 5 pins are required to | ||
interface (RST is optional) | ||
Adafruit invests time and resources providing this open source code, | ||
please support Adafruit and open-source hardware by purchasing | ||
products from Adafruit! | ||
Written by Limor Fried/Ladyada for Adafruit Industries. | ||
MIT license, all text above must be included in any redistribution | ||
****************************************************/ | ||
/**************************************************** | ||
* ported for Sming by H.Boettcher. | ||
* this implementation uses spifs storage instead of SD cards | ||
* [email protected] | ||
***************************************************/ | ||
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#include <user_config.h> | ||
#include <SmingCore/SmingCore.h> | ||
#include <Libraries/Adafruit_ILI9341/Adafruit_ILI9341.h> | ||
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#include "BPMDraw.h" | ||
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// This function opens a Windows Bitmap (BMP) file and | ||
// displays it at the given coordinates. It's sped up | ||
// by reading many pixels worth of data at a time | ||
// (rather than pixel by pixel). Increasing the buffer | ||
// size takes more of the esp8266's precious RAM but | ||
// makes loading a little faster. 20 pixels seems a | ||
// good balance. | ||
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void bmpDraw(Adafruit_ILI9341 tft, String fileName, uint8_t x, uint8_t y) { | ||
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file_t handle; | ||
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int bmpWidth, bmpHeight; // W+H in pixels | ||
uint8_t bmpDepth; // Bit depth (currently must be 24) | ||
uint32_t bmpImageoffset; // Start of image data in file | ||
uint32_t rowSize; // Not always = bmpWidth; may have padding | ||
uint8_t sdbuffer[3 * BUFFPIXEL]; // pixel buffer (R+G+B per pixel) | ||
uint8_t buffidx = sizeof(sdbuffer); // Current position in sdbuffer | ||
boolean goodBmp = false; // Set to true on valid header parse | ||
boolean flip = true; // BMP is stored bottom-to-top | ||
int w, h, row, col; | ||
uint8_t r, g, b; | ||
uint32_t pos = 0, startTime = millis(); | ||
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if ((x >= tft.width()) || (y >= tft.height())) | ||
return; | ||
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Serial.println(); | ||
Serial.print("Loading image '"); | ||
Serial.print(fileName); | ||
Serial.println('\''); | ||
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handle = fileOpen(fileName.c_str(), eFO_ReadOnly); | ||
if (handle == -1) | ||
{ | ||
debugf("File wasn't found: %s", fileName.c_str()); | ||
fileClose(handle); | ||
return; | ||
} | ||
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// Parse BMP header | ||
if (read16(handle) == 0x4D42) { // BMP signature | ||
debugf("File size: %d\n", read32(handle)); // get File Size | ||
(void)read32(handle); // Read & ignore creator bytes | ||
bmpImageoffset = read32(handle); // Start of image data | ||
debugf("Image Offset: %d\n", bmpImageoffset); | ||
debugf("Header size: %d\n", read32(handle)); // Read DIB header | ||
bmpWidth = read32(handle); | ||
bmpHeight = read32(handle); | ||
if(read16(handle) == 1) { // # planes -- must be '1' | ||
bmpDepth = read16(handle); // bits per pixel | ||
debugf("Bit Depth: %d\n", bmpDepth); | ||
if((bmpDepth == 24) && (read32(handle) == 0)) { // 0 = uncompressed | ||
goodBmp = true; // Supported BMP format -- proceed! | ||
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debugf("Image size: %d x %d\n", bmpWidth, bmpHeight); | ||
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// BMP rows are padded (if needed) to 4-byte boundary | ||
rowSize = (bmpWidth * 3 + 3) & ~3; | ||
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// If bmpHeight is negative, image is in top-down order. | ||
// This is not canon but has been observed in the wild. | ||
if(bmpHeight < 0) { | ||
bmpHeight = -bmpHeight; | ||
flip = false; | ||
} | ||
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// Crop area to be loaded | ||
w = bmpWidth; | ||
h = bmpHeight; | ||
if((x+w-1) >= tft.width()) w = tft.width() - x; | ||
if((y+h-1) >= tft.height()) h = tft.height() - y; | ||
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// Set TFT address window to clipped image bounds | ||
tft.setAddrWindow(x, y, x+w-1, y+h-1); | ||
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for (row=0; row<h; row++) { // For each scanline... | ||
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// Seek to start of scan line. It might seem labor- | ||
// intensive to be doing this on every line, but this | ||
// method covers a lot of gritty details like cropping | ||
// and scanline padding. Also, the seek only takes | ||
// place if the file position actually needs to change | ||
// (avoids a lot of cluster math in SD library). | ||
if(flip) // Bitmap is stored bottom-to-top order (normal BMP) | ||
pos = bmpImageoffset + (bmpHeight - 1 - row) * rowSize; | ||
else // Bitmap is stored top-to-bottom | ||
pos = bmpImageoffset + row * rowSize; | ||
if (fileTell(handle) != pos) { | ||
fileSeek(handle, pos, eSO_FileStart); | ||
buffidx = sizeof(sdbuffer); // Force buffer reload | ||
} | ||
for (col=0; col<w; col++) { // For each pixel... | ||
// Time to read more pixel data? | ||
if (buffidx >= sizeof(sdbuffer)) { // Indeed | ||
fileRead(handle, sdbuffer, sizeof(sdbuffer)); | ||
buffidx = 0; // Set index to beginning | ||
} | ||
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// Convert pixel from BMP to TFT format, push to display | ||
b = sdbuffer[buffidx++]; | ||
g = sdbuffer[buffidx++]; | ||
r = sdbuffer[buffidx++]; | ||
tft.pushColor(tft.color565(r,g,b)); | ||
} // end pixel | ||
} // end scanline | ||
Serial.printf("Loaded in %d ms\n", millis() - startTime); | ||
} // end goodBmp | ||
} | ||
} | ||
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fileClose(handle); | ||
if(!goodBmp) Serial.println("BMP format not recognized."); | ||
} | ||
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// These read 16- and 32-bit types from the spifs file. | ||
// BMP data is stored little-endian, esp8266 is little-endian too. | ||
// May need to reverse subscript order if porting elsewhere. | ||
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uint16_t read16(file_t f) { | ||
char bytes[2]; | ||
fileRead(f, bytes, 2); | ||
return (bytes[1] << 8) + bytes[0]; | ||
} | ||
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uint32_t read32(file_t f) { | ||
char bytes[4]; | ||
fileRead(f, bytes, 4); | ||
return (bytes[3] << 24) + (bytes[2] << 16) + (bytes[1] << 8) + bytes[0]; | ||
} | ||
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#ifndef _BMPDRAWH_ | ||
#define _BMPDRAWH_ | ||
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// This function opens a Windows Bitmap (BMP) file and | ||
// displays it at the given coordinates. It's sped up | ||
// by reading many pixels worth of data at a time | ||
// (rather than pixel by pixel). Increasing the buffer | ||
// size takes more of the esp8266's precious RAM but | ||
// makes loading a little faster. 20 pixels seems a | ||
// good balance. | ||
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#define BUFFPIXEL 20 | ||
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void bmpDraw(Adafruit_ILI9341 tft, String filename, uint8_t x, uint8_t y); | ||
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// These read 16- and 32-bit types from the spifs file. | ||
// BMP data is stored little-endian, esp8266 is little-endian too. | ||
// May need to reverse subscript order if porting elsewhere. | ||
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uint16_t read16(file_t f); | ||
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uint32_t read32(file_t f); | ||
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#endif |
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