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Update Changelog.md for 2.2 beta3
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DerPopo authored Jul 6, 2018
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Expand Up @@ -214,3 +214,16 @@ Additions in 2.2 beta2 :
- Fix mip maps of crunched textures.
- Fix the container name to asset assignment with ResourceManager file tables that have names for multiple File IDs.
- Fix a crash when an invalid File ID is entered in the Add dialog.

Additions in 2.2 beta3 :
- Add export support for rigged uncompressed meshes to Collada (.dae).
- Add a type database for 2018.1.1f1.
- Add support for DXT and ETC crunch formats (2017.3 and newer).
- Fix issues importing .txt and .json dumps, and enforce exact float and double representations.
- Fix exporting compressed meshes to .obj.
- Fix issues when reading split files.
- Only show texture formats supported by the file's Unity version.
- Mod Installers : Automatically remove AssetsTools.dll, and (hopefully) fix the racing condition that caused the .exe to stay open sometimes.
- Allow the MonoBehaviour type tree stealer to fail for some classes if others succeed.
- Leave bundled .resource files uncompressed (File->Compress) to fix sound issues (untested!)
- Add an export button for the View->Dependencies dialog.

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