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Update Changelog.md for 2.2 stable
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DerPopo authored Dec 23, 2018
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Expand Up @@ -232,3 +232,27 @@ Additions in 2.2 beta4 :
- Add Unity 2017.4 and 2018.2 support.
- Add LZ4 compression support (experimental), and add a compression dialog for per-file settings.
- Mesh plugin : Correct the orientation of bind poses and skeleton node transformations.

Additions in 2.2 stable :
- Add a new 'Add' option for MonoBehaviours.
- Bundle replacer type information and hashes inside installer packages.
- Add support for 2018.3; streamed mesh export is not tested.
- Add a new console command 'applyemip' to apply installer packages.
- Fix the file order in written bundles to stay the same.
- Fix the serialized flag for bundles so it is not set on .resS files.
- Write assets listed in the preload table before others.
- Fix reading Mesh assets.
- Fix the window focus after progress dialogs.
- Improve the errors logged to progress dialogs and make them stay open if an error occured.
- Improve the MonoBehaviour type retrieve tool for array and List fields.
- Look for newly added MonoScripts when retrieving MonoBehaviour script info.
- Fix writing bundles with an installer package loaded.
- Fix writing multiple .assets files with an installer package loaded.
- Fix a crash that may occur when adding a new asset in a bundle and reopening the 'Asset info' dialog.
- Fix a crash when using assets that were added, removed and added again.
- Fix locating script assemblies in 2018.2 and 3. Also added m_AssemblyName in MonoScript manually to 2018.2 and 3 type databases, since it was missing.
- Allow setting the field version in the type database editor.
- Fix removing version targets in the type database editor.
- Fix version names in classdata.tpk.
- Fix the file name extension for exported .obj meshes.
- Improve classdata.tpk compression.

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