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Minor texture updates
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SammySemicolon committed Dec 13, 2023
1 parent 44e9449 commit b40e0f3
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Showing 5 changed files with 6 additions and 6 deletions.
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Expand Up @@ -25,10 +25,10 @@

public class AuricFlameStaffItem extends AbstractStaffItem {

public static final Color AURIC_YELLOW = new Color(243, 218, 75);
public static final Color AURIC_BLUE = new Color(75, 243, 218);
public static final ColorParticleData AURIC_COLOR_DATA = ColorParticleData.create(AURIC_YELLOW, AURIC_BLUE).setEasing(Easing.SINE_IN_OUT).setCoefficient(1.25f).build();
public static final ColorParticleData REVERSE_AURIC_COLOR_DATA = ColorParticleData.create(AURIC_BLUE, AURIC_YELLOW).setEasing(Easing.SINE_IN_OUT).setCoefficient(1.25f).build();
public static final Color AURIC_YELLOW = new Color(239, 215, 75);
public static final Color AURIC_BLUE = new Color(236, 54, 163);
public static final ColorParticleData AURIC_COLOR_DATA = ColorParticleData.create(AURIC_YELLOW, AURIC_BLUE).setEasing(Easing.SINE_IN_OUT).setCoefficient(0.9f).build();
public static final ColorParticleData REVERSE_AURIC_COLOR_DATA = ColorParticleData.create(AURIC_BLUE, AURIC_YELLOW).setEasing(Easing.SINE_IN_OUT).setCoefficient(0.9f).build();

public AuricFlameStaffItem(Tier tier, float magicDamage, Properties builderIn) {
super(tier, 20, magicDamage, builderIn);
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Expand Up @@ -540,8 +540,8 @@ public static <T extends Item> RegistryObject<T> register(String name, Item.Prop
public static final RegistryObject<Item> ANOMALOUS_DESIGN = register("anomalous_design", VOID_PROPERTIES(), Item::new);
public static final RegistryObject<Item> COMPLETE_DESIGN = register("complete_design", VOID_PROPERTIES(), SimpleFoiledItem::new);
public static final RegistryObject<Item> FUSED_CONSCIOUSNESS = register("fused_consciousness", VOID_PROPERTIES(), (p) -> new FusedConsciousnessItem(p.rarity(RARE)));
public static final RegistryObject<Item> COMPLEX_NEBULOUS = register("complex_nebulous", VOID_PROPERTIES(), ComplexVoidIngredientItem::new);
public static final RegistryObject<Item> AURIC_EMBERS = register("auric_embers", VOID_PROPERTIES(), ComplexVoidIngredientItem::new);
public static final RegistryObject<Item> COMPLEX_NEBULOUS = register("complex_nebulous", VOID_PROPERTIES(), SimpleFoiledItem::new);
public static final RegistryObject<Item> AURIC_EMBERS = register("auric_embers", VOID_PROPERTIES(), SimpleFoiledItem::new);

public static final RegistryObject<Item> SOUL_STAINED_STEEL_STAFF = register("soul_stained_steel_staff", VOID_GEAR_PROPERTIES(), (p) -> new HexStaffItem(SOUL_STAINED_STEEL, 4, p));
public static final RegistryObject<Item> STAFF_OF_THE_AURIC_FLAME = register("staff_of_the_auric_flame", VOID_GEAR_PROPERTIES(), (p) -> new AuricFlameStaffItem(SOUL_STAINED_STEEL, 6, p));
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Binary file modified src/main/resources/assets/malum/textures/item/auric_embers.png
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