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public net.minecraft.client.renderer.RenderType$CompositeRenderType | ||
public net.minecraft.client.renderer.RenderType$CompositeRenderType state # state | ||
public net.minecraft.client.renderer.RenderType$CompositeRenderType state()Lnet/minecraft/client/renderer/RenderType$CompositeState; # state | ||
public net.minecraft.client.renderer.RenderType$CompositeRenderType OUTLINE # OUTLINE | ||
public net.minecraft.client.renderer.RenderType$CompositeState states # states | ||
public net.minecraft.client.renderer.RenderType$CompositeState outlineProperty # outlineProperty | ||
public net.minecraft.client.renderer.RenderType$CompositeState textureState # textureState | ||
public net.minecraft.client.renderer.RenderType$CompositeState cullState # cullState | ||
public net.minecraft.client.renderer.RenderType$CompositeState shaderState # shaderState | ||
public net.minecraft.client.renderer.RenderType$CompositeState transparencyState # transparencyState | ||
public net.minecraft.client.renderer.RenderType$CompositeState lightmapState # lightmapState | ||
public net.minecraft.client.renderer.RenderType$CompositeState$CompositeStateBuilder <init>()V | ||
public net.minecraft.client.renderer.RenderType$CompositeState$CompositeStateBuilder <init>()V # CompositeStateBuilder | ||
public net.minecraft.client.renderer.RenderStateShard$ShaderStateShard shader # shader | ||
public net.minecraft.client.renderer.RenderStateShard$EmptyTextureStateShard cutoutTexture()Ljava/util/Optional; # cutoutTexture | ||
public net.minecraft.client.renderer.RenderStateShard$TextureStateShard cutoutTexture()Ljava/util/Optional; # cutoutTexture | ||
public net.minecraft.client.renderer.RenderStateShard$MultiTextureStateShard cutoutTexture()Ljava/util/Optional; # cutoutTexture |
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src/main/resources/assets/malum/textures/armor/malignant_stronghold_test.png
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