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src/main/java/com/sammy/malum/registry/client/ShaderRegistry.java
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package com.sammy.malum.registry.client; | ||
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import com.mojang.blaze3d.vertex.DefaultVertexFormat; | ||
import com.sammy.malum.MalumMod; | ||
import team.lodestar.lodestone.systems.rendering.shader.ShaderHolder; | ||
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public class ShaderRegistry { | ||
public static ShaderHolder TOUCH_OF_DARKNESS = new ShaderHolder(MalumMod.malumPath("touch_of_darkness"), DefaultVertexFormat.POSITION_COLOR_TEX, "Speed", "Zoom", "Distortion", "Intensity", "Wibble"); | ||
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} |