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3.3.5

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@SMUnlimited SMUnlimited released this 05 Jun 17:02
· 235 commits to master since this release

Added

  • AMAI now takes direct control of alliance targets instead of using the hardcoded logic. This will enable better control and allow us to ignore the alliance target in some situations.
  • (Installer) New UI improvements to select install options rather than using the toolbar menu. (jzy-chitong56)
  • (DevTools) The scripts folder will include a Blizzard.j of the last version compiled as well as just the versioned copied so its easier to manually include into maps.

Changed

  • Support tech tree changes for 1.36.2.
  • Better clarity on which versions of warcraft 3 to run AMAI on and whats optimal.
  • Retreat Control will now protect own towns first over allied towns.

Fixed

  • Fixed factory rate to build extra production buildings as was too low as didn't take account of building cost vs income correctly.
  • Fixed issue with boolean check of third mine timing.
  • Fixed issue where mine required for ancient or item expansions could be nulled mid use which would break the logic. (jzy-chitong56)
  • Fixed Mark of Talon upgrade only requires adept training from 1.36.1 war3 patch.
  • Tweak expansion relocation logic to calculate when its likely already building so don't change location.
  • Fixed issues with multiple mines at home base logic. (jzy-chitong56)
  • AMAI will not expand fast unless there is twice as many mines as players.
  • Quick fix where shop creeps were not being checked correctly to see if it was guarded or not.
  • Fixed an issue where when hero was at the home base it would cause AMAI to partly stop retreating.
  • Fixed some minor issues with build logic and calculating accurate resources available.
  • Fixed an issue where harassment units got stuck going backwards and forwards.
  • (Installer) Fix so installer can hopefully run again on windows 7/8 as per modern war3 supported stack.
  • (Classic) Goblin alchemist not learning abilities.