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Older versions of war3 are still popular so now you can install scripts to the older editions of warcraft.
New features and fixes can be automatically available for older versions.
AMAI version REFORGED/RFG is now for the latest warcraft version while ROC and TFT are for the classic versions of warcraft.
(DevTools) AI Versions now maintain there own copy of warcraft API's and generated blizzard.j files. This allows a single copy of AMAI to build previous versions of AMAI.
Installer will now check to make sure AMAI scripts are in the correct location instead of just continuing to appear to work.
New English taunts and messages created from generated AI.
Ability to expand using the tiny great hall (jzy-chitong56)
Heroes will attempt to avoid/swap specific items from their inventory or when they already have a specific skill (jzy-chitong56)
(DevTools) Can be modified via the ItemCheck.txt
New commander mode "Joint Control" which allows the human players to control their AI allies units at the same time as AMAI.
This is like the "Computers Only" option where all human players units and buildings are removed at the start of the game but you have direct control.
Commander Change strategy dialog now displays the strategy name you can pick for the AI where applicable instead of just a number.
Zepplins can now make use of fountains of power (jzy-chitong56)
New Gargoyle and Ghouls Strategy for undead (jzy-chitong56)
Added ability to commander to control the zoom level when you type into the chat window '-zoom3000' without the quotes. (jzy-chitong56)
(Classic editions) Zoom level can be controlled by the UP and DOWN keys and observers start zoomed out due to no built in controls in classic versions.
Added emergency actions where AI is struggling to try and recover e.g Do a militia expansion or ancient expansion (jzy-chitong56)
Use the cloak of shadows ability in micro actions (jzy-chitong56)
Maps with multiple mines at the starting location can now be handled. (jzy-chitong56)
Some expansions when far away or impossible to get to will be attempted with a zeppelin, but only if there are no creeps (jzy-chitong56)
(DevTools) Debug mode will give observers more visibility into the AI's units and hero abilities. (jzy-chitong56)
Changed
Installer now includes the latest scripts so you do not have to build or copy the scripts in yourself.
Bat scripts to install to a single map have more power to control install of commander by passing argument 1 or 0 to the script. No argument provided will install commander by default.
No Commander ./InstallROCToMap.bat "E:\Files\Documents\Warcraft III\Maps\AMAI\frozenthrone\community\(24)BrokenCity.w3x" 0
Install to directory power script must now be passed the version to install InstallToDir.pl REFORGED dir true
Chinese Translation improvements. (jzy-chitong56)
Language dialog will be available on game start even when the commander is disabled (jzy-chitong56)
Updates for latest war3 1.36 version (jzy-chitong56)
Hero Skill Adjustments
FAR SEER adjustments to favor wolves.
TFT BLADE MASTER can sometimes learn mirror image.
ROC BLADE MASTER will no longer use mirror image.
DEMON HUNTERS will can now sometimes learn Immolation.
Shredders now replace 10 peons (instead of 8)
Improvements to worker logic at game start. (jzy-chitong56)
To reduce chat spam for players, chat messages from the AI are now rate limited to reduce screen spam especially in large player maps.
Team games ai's that are defeated will no longer destroy its base or do a desperation attack and instead will share control with its human allies.
When there is no human allies and two AI shares the same race it will give its units to that AI.
(DevTools) Updated MPQEditor to 4.0.0.894 (jzy-chitong56)
Removed
(DevTools) Old non-working installer has now been removed now we have new version in place.
Fixed
Spirit Walkers key building should be the Tauren Totem (Slayer95)
Fix Goblin Tinker not learning abilities after picking the engineering skill. (jzy-chitong56)
Fix VSAI more than 12 players support (jzy-chitong56)
Various memory leak and optimization fixes to reduce lag on large maps (jzy-chitong56)
Various protection against division by 0 (jzy-chitong56)
Changing language more than once may not apply the english backup correctly. (jzy-chitong56)
More unicode fixes to languages (jzy-chitong56)
If creep cannot be found but expects one, will temporarily widen scan range just to be sure. (jzy-chitong56)
Fixed an issue where hero flee rules could reference an invalid array address possibly killing the thread. (jzy-chitong56)
Combat response has been given a boost and if it takes too long it will force attack to be re-evaluated.
Small map strategy boost takes account of the actual map size and not just player count.
Fix for the optimizer not quite working with latest common.j file.
Fix for optimizer not handling multiple ability ids on a single line correctly.
GetHeroToBuyItem would try to buy an item regardless of free slots.
Fixed issue where count for neutral units in dynamic building code was incorrect.
Fix focus fire control not using the angle of the target unit (jzy-chitong56)
Fix ziggurat selling job never selling lost farms (jzy-chitong56)
Ensure zepplin control is not being overriden by default AI (jzy-chitong56)
Fixed food available being calculated incorrectly (jzy-chitong56)
Fixed issue where merc camps and dragon roosts were not detected.
Fixed various language encoding issues by ensuring all language files are now set to utf8.
Spanish translation corrections (Slayer95)
Fixed an issue where lumber mills could be spammed. (jzy-chitong56)
Fixed night time detection not quite correct sometimes (jzy-chitong56)
Zepplin control fixes (jzy-chitong56)
Ancient Expansion fixes (jzy-chitong56)
Fixed harass groups to use a more reasonable number of entries to prevent high processing and memory usage.
Fixed lead ally being determined to the incorrect player in some cases.
Fixed night elf worpal blades upgrade had the wrong code (jzy-chitong56)
Fixed an issue where the AMAI cache was not saving any data (jzy-chitong56)
Fixed handling of shredder priority to not overtake priority of standard peons.
Multiple harass groups with different units within each group can now run instead of limited to just 1.
Fixed an issue where upkeep save money effects were not working correctly.
Fixed correct detection of double expansions and handling multiple mine cases.