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3.2.2

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@SMUnlimited SMUnlimited released this 05 Oct 16:19
· 519 commits to master since this release

Added

  • New AMAI installer (powered by Electron) for a user friendly way to install to maps or directories (Thanks paulo101977)
  • Commander is no longer installed by default if you use the bat scripts. You must use the new `InstallCommanderToMap.bat' file.
  • Added a script DisableCommander.bat if you want to disable the commander post install.
  • Counter strengths are now translated.

Changed

  • The install AMAI to a directory perl script supports passing an additional argument "false" to not install the commander.

Removed

  • (DevTools) Stopped AMAI.mpq being generated, it is an old leftover from the old ways to run AMAI.
  • (DevTools) Removed ancient AddToMPQ.exe and use MPQEditor for all operations under the hood.

Fixed

  • Re-installing AMAI should no longer increase map file size. Also maps file size after install appear to be about 40% smaller.
  • Fixed some memory leaks mainly with the commander, this was more of an issue now that dialogs are being regenerated.
  • Fixed Norwegian Commander caused by translating text to empty strings. Such behavior so should no longer break commander logic.
  • Fixed an issue where air creep strength was assumed to be 0 which could cause AI to attack air creeps without a way to attack them.
  • Fixed an issue where invisible pathing units were not moving on very large maps with lots of mines and neutral buildings and players.
  • Reduced lag impact that invisible pathing units have on game start for large amounts of players.
  • Fixed an issue where an ai could surrender and give all there buildings to Player 13.
  • Invalid strategy commander message is now translated.