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Prep 3.3.1
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SMUnlimited committed Dec 17, 2023
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12 changes: 4 additions & 8 deletions CHANGELOG.md
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Expand Up @@ -3,7 +3,7 @@ All notable changes to this project will be documented in this file.

The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/)

## Unreleased
## [3.3.1] - 2023-12-17

### Added
- More installer validation checks for map write access and MPQEditor presence.
Expand All @@ -13,14 +13,12 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/)
- Balance tweaks to harvesting logic. (jzy-chitong56)
- (Classic) Balance tweaks to hero ability picks. (jzy-chitong56)

### Removed

### Fixed
- Fixed critical infinite loop thread crash with undead players.
- More Performance optimisations especially for large maps.
- Fixed performance issue caused by a critical infinite loop crash with undead players.
- More performance optimisations especially for large maps.
- Fixed issue with the pathing checks where night elf would spend an extremly long time checking gold mines so was delayed in using neutral buildings.
- Fixed issue with the pathing check that meant some pathable locations were deemed to be impassable.
- Optimised pathing check for neutral buildings so its faster, what would take ~10 mins on larger maps takes ~1 minute now.
- Optimised pathing check for neutral buildings so its faster, what would take over 10 mins on larger maps takes ~1 minute now.
- Fixed missing dependencies for various units and upgrades. (jzy-chitong56)
- Mark of the talon only needs tier 2 not tier 3.
- Gyphon Ryder needs Castle.
Expand All @@ -42,8 +40,6 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/)
- Call AMAI batch scripts from external scripts without dealing with so many pauses. Also fixes a recent regression that causes AMAI to close the console window.
- Report on program exit code when AMAI compiles files for both local running and for CI environments.



## [3.3.0] - 2023-12-14

### Added
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