Skip to content
This repository has been archived by the owner on Nov 14, 2024. It is now read-only.

SFe-Team-was-taken/SFeReferenceImplementation

 
 

Repository files navigation

SFe Reference Implementation

A reference implementation for the SF-enhanced format based on SpessaSynth.

We will only PR to SpessaSynth once the additional code for SFe-specific features is sufficiently stable. Despite being the reference implementation, some features may not be included if programs are unable to create test files. This will be highlighted using the Feature Flags system that will be made available in 4.00.10.

Original SpessaSynth information below:


SpessaSynth logo

SpessaSynth is a SoundFont2-based real-time synthesizer and MIDI library written in vanilla JavaScript. It’s a powerful and versatile library that allows you to:

  • Play MIDI files using SF2/SF3/DLS files
  • Write MIDI files
  • Write SF2/SF3 files
  • Convert DLS to SF2
  • and more!
npm install --save spessasynth_lib

YouTube Video

Watch the YouTube video

This repository contains both the library and a complete musical web application. See below:

spessasynth_lib

A flexible, powerful, and feature-packed SoundFont synthesizer library for the WebAudio API. Comes with the ability to edit MIDIs and SoundFonts!

Features

Easy Integration

Powerful SoundFont Synthesizer

  • Suitable for both real-time and offline synthesis
  • Excellent SoundFont support:
    • Full Generator Support
    • Full Modulator Support: First (to my knowledge) JavaScript SoundFont synth with that feature!
    • GeneralUserGS Certified: See more here!
    • SoundFont3 Support: Play compressed SoundFonts!
    • Experimental SF2Pack Support: Play soundfonts compressed with BASSMIDI! (Note: only works with vorbis compression)
    • Can load very large SoundFonts: up to 4GB! Note: Only Firefox handles this well; Chromium has a hard-coded memory limit
  • Soundfont manager: Stack multiple soundfonts!
  • DLS Level 1 and 2 Support: works with gm.dls!
  • Reverb and chorus support: customizable!
  • Export audio files using OfflineAudioContext
  • Custom modulators for additional controllers: Why not?
  • Written using AudioWorklets:
    • Runs in a separate thread for maximum performance
    • Supported by all modern browsers
  • Unlimited channel count: Your CPU is the limit!
  • Excellent MIDI Standards Support:
  • High-performance mode: Play Rush E! note: may kill your browser ;)

Built-in Powerful and Fast Sequencer

  • Supports MIDI formats 0, 1, and 2: note: format 2 support is experimental as it's very, very rare
  • Multi-Port MIDI support: More than 16 channels!
  • Smart preloading: Only preloads the samples used in the MIDI file for smooth playback (down to key and velocity!)
  • Lyrics support: Add karaoke to your program!
  • Raw lyrics available: Decode in any encoding! (Kanji? No problem!)
  • Runs in Audio Thread as well: Never blocks the main thread
  • Loop points support: Ensures seamless loops

Read and Write SoundFont and MIDI Files with Ease

Read and write MIDI files

  • Smart name detection: Handles incorrectly formatted and non-standard track names
  • Raw name available: Decode in any encoding! (Kanji? No problem!)
  • Port detection during load time: Manage ports and channels easily!
  • Used channels on track: Quickly determine which channels are used
  • Key range detection: Detect the key range of the MIDI
  • Easy MIDI editing: Use helper functions to modify the song to your needs!
  • Loop detection: Automatically detects loops in MIDIs (e.g., from Touhou Project)
  • First note detection: Skip unnecessary silence at the start by jumping to the first note!
  • Write MIDI files from scratch
  • Easy saving: Save with just one function!
  • Level 4 compliance: Reads and writes everything!
  • Compression and trimming support: Reduce a MIDI file with a 1GB soundfont to as small as 5MB!
  • DLS Version support: The original legacy format with bank offset detection!
  • Automatic bank shifting and validation: Every soundfont just works!
  • Metadata support: Add title, artist, album name and cover and more! And of course read them too! (In any encoding!)
  • Compatible with Falcosoft Midi Player 6!
  • Easy saving: As simple as saving a MIDI file!

Read and write SoundFont2 files

  • Easy info access: Just an object of strings!
  • Smart trimming: Trim the SoundFont to only include samples used in the MIDI (down to key and velocity!)
  • sf3 conversion: Compress SoundFont2 files to SoundFont3 with variable quality!
  • Easy saving: Also just one function!

Read and write SoundFont3 files

  • Same features as SoundFont2 but with now with Ogg Vorbis compression!
  • Variable compression quality: You choose between file size and quality!
  • Compression preserving: Avoid decompressing and recompressing uncompressed samples for minimal quality loss!

Read and play DLS Level 1 or 2 files

  • Read DLS (DownLoadable Sounds) files as SF2 files!
  • Works like a normal soundfont: Saving it as sf2 is still just one function!
  • Converts articulators to both modulators and generators!
  • Works with both unsigned 8-bit samples and signed 16-bit samples!
  • Covers special generator cases: such as modLfoToPitch!
  • Correct volume: looking at you, Viena and gm.sf2!
  • Support built right into the synthesizer!

Export MIDI as WAV

  • Save the MIDI file as WAV audio!
  • Metadata support: Embed metadata such as title, artist, album and more!
  • Cue points: Write MIDI loop points as cue points!
  • Loop multiple times: Render two (or more) loops into the file for seamless transitions!
  • That's right, saving as WAV is also just one function!

Limitations

  • Synth's performance may be suboptimal, especially on mobile devices.
  • Audio may sometimes sound distored in Chrome, Edge, Brave, etc. due to a Chromium Bug. I can't do anything about it, only hope that it gets fixed.

Installation

Npm package

npm install --save spessasynth_lib

Or

  1. Clone this repository.
  2. Copy src/spessasynth_lib to your project.
  3. Use the library

Tip

Looking for a Node.js version? Try spessasynth_core!

Web App / Local Edition

The complete GUI for spessasynth_lib, allowing remixing, experimenting, and playing MIDIs in the coolest way possible.

SpessaSynth promotional image

Features

  • Visualization of the played sequence: with cool effects like visual pitch bend and note-on effects!
  • Playable keyboard with various sizes: mobile friendly!
  • Integrated controller for the synthesizer with numerous options: Edit instruments, controllers, and more!
  • Lyrics support: Karaoke!
  • Music player mode: with support for album covers in .rmi files!
  • Mobile-friendly UI (synthesizer performance not optimized for mobile... don't tell anyone!)
  • Multiple language support:
    • English
    • Polish
    • Japanese
    • French (translated by Davy Triponney)
    • Portugese (translated by Lucas Gabriel)
    • Custom locale management system, created specifically for this project
  • Description of buttons: Hover over the buttons to see what they do!
  • Web MIDI API support: Use your physical MIDI devices!
  • WebMidiLink support
  • Numerous exporting options:
    • Render the MIDI file (modified or unmodified) to .wav
    • Render each channel as a separate .wav file
    • Export the modified MIDI file to .mid
    • Export the trimmed SoundFont to .sf2
    • Export a DLS file to .sf2
    • Or compress it as .sf3!
    • Bundle both as .rmi with metadata such as album cover!
  • Comes bundled with a compressed GeneralUser GS SoundFont to get you started
  • No additional dependencies!

Still not convinced? Check out these screenshots:

Installation (Local Edition)

Local edition comes with easier soundfont management than the demo version.

Important

Firefox is recommended for large SoundFonts due to memory constraints. A decent computer is also recommended for handling large SoundFonts.

Recommended high-quality SoundFont (better than the built-in one)

Local Edition requires Node.js

Windows

  1. Download the code as a ZIP file and extract, or use git clone https://github.com/spessasus/SpessaSynth.
  2. Put your SoundFonts into the soundfonts folder (you can select SoundFonts in the program).
  3. Double-click start.bat.
  4. Enjoy!

Linux

  1. Clone the repository:
    git clone https://github.com/spessasus/SpessaSynth
    cd SpessaSynth
    npm start
  2. Put your SoundFonts into the soundfonts folder (you can select SoundFonts in the program).
  3. Enjoy!

If you would like to help translate SpessaSynth, please read this guide (and thank you!)

If you like this project, consider giving it a star. It really helps out!

TODO

  • Improve the performance of the worklet system
  • Potentially port the worklet system to Emscripten
  • Enhance the built-in chorus and reverb effects (suggestions welcome!)

Special Thanks

  • FluidSynth - for the source code that helped implement functionality and fixes
  • Polyphone - for the soundfont testing and editing tool
  • Meltysynth - for the initial low-pass filter implementation
  • RecordingBlogs - for detailed explanations on MIDI messages
  • stbvorbis.js - for the Vorbis decoder
  • OggVorbisEncoder - for the MIT Vorbis encoder
  • Composers - for the demo songs
  • Falcosoft - for help with the RMIDI format
  • Christian Collins - for the bundled GeneralUserGS soundfont and various bug reports regarding the synthesizer
  • And You! - for checking out this project. I hope you like it :)

Major Releases

  • 0.0.1 - Initial release
  • 1.0.0 - Removed the 2-sample limit
  • 2.0.0 - Implemented the worklet system and added support for modulators
  • 3.0.0 - Moved to audioWorkletGlobalScope for offline audio rendering

License

Copyright © 2024 Spessasus. Licensed under the MIT License.

Important

Please note that the bundled stbvorbis_sync.js is licensed under the Apache-2.0 license. The license and the file can be found in the externals folder in the spessasynth_lib directory.

About

Reference implementation for the SFe specification based on Spessasynth.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • JavaScript 95.8%
  • CSS 3.2%
  • Other 1.0%