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Env/dkp ci #5
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Env/dkp ci #5
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Correct KEY_INTR_ENABLE
Handful of fixes related to MAX_MON_MOVES
…3218) * Add missing absorbing abilities to FindMonThatAbsorbsOpponentsMove * Use array to match ability to absorbing type Previous implementation involving piggybacking on a conditional in a bit of a messy fashion to check for each ability type, this should be more readable and more easily modified by a novice. This is almost exactly BuffelSaft's inclement emerald implementation. * Minor syntax fixes
* some gActiveBattler related fixes * fix IsBattleSEPlaying gActiveBattler->battlerId --------- Co-authored-by: ghoulslash <[email protected]>
…emerald into ai_switch_mon_fix
* initial commit * done * clean up
* Run assumptions on all runners * Make i const in battle tests This avoids the pitfall of using i in a PARAMETRIZEd test and confusing the runner.
* Fix Wall Werror errors * fix hgss pokedex modern errors * tests build on modern * learnset change * Update src/battle_ai_util.c Co-authored-by: Philipp AUER <[email protected]> * Update src/battle_anim_new.c Co-authored-by: Philipp AUER <[email protected]> * Update src/debug.c Co-authored-by: Philipp AUER <[email protected]> * Update src/debug.c Co-authored-by: Philipp AUER <[email protected]> * Update src/pokedex_plus_hgss.c Co-authored-by: Philipp AUER <[email protected]> * review changes * unused cmd args * various args back --------- Co-authored-by: Philipp AUER <[email protected]>
* Catch OOM in tests * Alias gBattleTestRunnerState with sBackupMapData Reverts #3398 "Fix Broken Move Anims in Tests" which moved the AI logs to statically-allocated EWRAM_DATA instead of being part of gBattleTestRunnerState.
* Tests for 6 more abilities * Fix most of Egg's comments * Update Purifying Salt and Leaf Guard * Parenthesis fixes
* Fix Kee Berry and Custap Berry + Tests * add missing assumes * fix wrong test files * fix new line
…ld terrain intro text (#3410)
Added remaining sprites not listed Organized and formatted.
Organized and formatted
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