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revert acton changes, fix unantipaint number bug
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S-PScripts authored Oct 10, 2024
1 parent de62e4e commit 7b310da
Showing 1 changed file with 84 additions and 83 deletions.
167 changes: 84 additions & 83 deletions Luau/KAH/Main Scripts/KohlsLite.lua
Original file line number Diff line number Diff line change
Expand Up @@ -3490,7 +3490,7 @@ return
Chat("removejails")
end

if string.sub(msg:lower(), 1, #prefix + 8) == prefix..'seedkick' then
if string.sub(msg:lower(), 1, #prefix + 8) == prefix..'seedkick' then -- could be better in a seedkick() function i guess
Remind("This kick was found by Digitality.")
local dasplayer = string.sub(msg:lower(), #prefix + 10)
PLAYERCHECK(dasplayer)
Expand Down Expand Up @@ -3603,7 +3603,6 @@ return
if string.sub(msg:lower(), 1, #prefix + 9) == prefix..'unantihat' then
antimesh = false
Remind("Anti mesh/hat kick disabled.")

end

if string.sub(msg:lower(), 1, #prefix + 6) == prefix..'welmsg' then
Expand Down Expand Up @@ -5291,10 +5290,6 @@ end
end

if string.sub(msg:lower(), 1, #prefix + 5) == prefix..'acton' then

return print("i broke this command, I'll revert my buggy changes later")

--[[
local args = string.split(msg, " ")

if #args ~= 3 then
Expand All @@ -5305,28 +5300,94 @@ end
local act = args[2]
local getnumber = args[3]

if actions[act] then
actions[act](getnumber)
Remind("Action: " .. act)
else
Remind("Invalid action!")
end ]]
end
if act == "clone" or act == "cloneai" then
Clone(getnumber)
Remind("Action: Clone")

if string.sub(msg:lower(), 1, #prefix + 9) == prefix..'listacton' then
local anz = {}
elseif act == "table" or act == "raig" then
Table(getnumber)
Remind("Action: Table")

for actname in pairs(actions) do
table.insert(anz, actname)
end
elseif act == "potion" or act == "dance" then
Potion(getnumber)
Remind("Action: Potion")

elseif act == "tripmine" or act == "trip" or act == "minetrip" then
TripMine(getnumber)
Remind("Action: Tripmine")

elseif act == "spike" then
Spike(getnumber)
Remind("Action: Spike")

elseif act == "cannon" then
Cannon(getnumber)
Remind("Action: Cannon")

elseif act == "zombie" then
Zombie(getnumber)
Remind("Action: Zombie")

elseif act == "alpaca" or act == "llama" then
Alpaca(getnumber)
Remind("Action: Alpaca")

table.sort(anz)
elseif act == "piano" or act == "mozart" then
Piano(getnumber)
Remind("Action: Piano")

for _, actname in ipairs(anz) do
print(actname)
elseif act == "bdrop" or act == "bassdrop" then
Bassdrop(getnumber)
Remind("Action: Bassdrop")

elseif act == "cstory" or act == "coolstory" then
Coolstory(getnumber)
Remind("Action: Coolstory")

elseif act == "banana" then
Banana(getnumber)
Remind("Action: Banana")

elseif act == "tguitar" or act == "tankguitar" or act == "guitar" then
TankGuitar(getnumber)
Remind("Action: Tank Guitar")

elseif act == "sfriend" or act == "skelefriend" or act == "skele" then
SkeleFriend(getnumber)
Remind("Action: Skele Friend")

elseif act == "spray" or act == "nozzle" then
Spray(getnumber)
Remind("Action: Spray")

elseif act == "party" then
Party(getnumber)
Remind("Action: Party")

else
Remind("Invalid action!")
end
end

if string.sub(msg:lower(), 1, #prefix + 9) == prefix..'listacton' then -- yeah this is a lazy solution but cant be bothered to recode it
print([[clone/cloneai,
table/raig,
potion/dance,
tripmine/trip/minetrip,
spike,
cannon,
zombie,
alpaca/llama,
piano/mozart,
bdrop/bassdrop,
cstory/coolstory,
banana,
tguitar/tankguitar/guitar,
sfriend/skelefriend/skele,
spray/nozzle,
party]])
end

if string.sub(msg:lower(), 1, #prefix + 5) == prefix..'rfgun' then
bullets = tonumber(string.sub(msg:lower(), #prefix + 7))
RFGUN(bullets)
Expand Down Expand Up @@ -5934,7 +5995,7 @@ end
Remind("Anti paint is now enabled.")
end

if string.sub(msg:lower(), 1, #prefix + 9) == prefix..'unantipaint' then
if string.sub(msg:lower(), 1, #prefix + 11) == prefix..'unantipaint' then
antipaint = false
Remind("Anti paint is now disabled.")
end
Expand Down Expand Up @@ -11278,66 +11339,6 @@ function Playlist(shazam) -- cmd v3
end
end

local actions = {}

actions.clone = function()
Clone()
end

actions.cloneai = actions.clone
actions.table = function()
Table()
end

actions.raig = actions.table
actions.potion = function()
Potion()
end
actions.dance = actions.potion
actions.tripmine = function()
MineTrip()
end
actions.trip = actions.tripmine
actions.spike = function()
Spike()
end
actions.cannon = function()
Cannon()
end
actions.zombie = function()
Zombie()
end
actions.alpaca = function()
Alpaca()
end
actions.piano = function()
Piano()
end
actions.bassdrop = function()
Bassdrop()
end
actions.coolstory = function()
Coolstory()
end
actions.banana = function()
Banana()
end
actions.tankguitar = function()
TankGuitar()
end
actions.sfriend = function()
SkeleFriend()
end
actions.skelefriend = actions.sfriend
actions.skele = actions.sfriend
actions.spray = function()
Spray()
end
actions.nozzle = actions.spray
actions.party = function()
Party()
end

-- R15 checker
function checkforR15()
if game.Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid').RigType == Enum.HumanoidRigType.R15 then
Expand Down Expand Up @@ -13818,7 +13819,7 @@ function Potion(getnum)
end
end

function MineTrip(getnum)
function TripMine(getnum)
Chat("ungear me");task.wait(0.5)
for i = 1, tonumber(getnum) do
Chat("gear me 11999247");task.wait(0.01)
Expand Down

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