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// Usage example of the JETGPIO library | ||
// Compile with: zig build-exe lcd_i2c.zig -ljetgpio -lc | ||
// Execute with: sudo ./lcd_i2c | ||
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const std = @import("std"); | ||
const jetgpio = @cImport({ | ||
@cInclude("jetgpio.h"); | ||
}); | ||
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fn send_command(handle: u32, i2cAddr: u32, command: u32) void { | ||
var buffer: u32 = command & 0xF0; | ||
buffer |= 0x04; | ||
var buffer2: u32 = buffer; | ||
buffer |= 0x08; | ||
_ = jetgpio.i2cWriteByteData(handle, i2cAddr, buffer, 0x0); | ||
std.time.sleep(2000000); | ||
buffer2 &= 0xFB; | ||
buffer2 |= 0x08; | ||
_ = jetgpio.i2cWriteByteData(handle, i2cAddr, buffer2, 0x0); | ||
buffer = (command & 0x0F) << 4; | ||
buffer |= 0x04; | ||
buffer2 = buffer; | ||
buffer |= 0x08; | ||
_ = jetgpio.i2cWriteByteData(handle, i2cAddr, buffer, 0x0); | ||
std.time.sleep(2000000); | ||
buffer2 &= 0xFB; | ||
buffer2 |= 0x08; | ||
_ = jetgpio.i2cWriteByteData(handle, i2cAddr, buffer2, 0x0); | ||
} | ||
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fn send_data(handle: u32, i2cAddr: u32, data: u32) void { | ||
var buffer: u32 = data & 0xF0; | ||
buffer |= 0x05; | ||
var buffer2: u32 = buffer; | ||
buffer |= 0x08; | ||
buffer2 &= 0xFB; | ||
buffer2 |= 0x08; | ||
_ = jetgpio.i2cWriteByteData(handle, i2cAddr, buffer, buffer2); | ||
buffer = (data & 0x0F) << 4; | ||
buffer |= 0x05; | ||
buffer2 = buffer; | ||
buffer |= 0x08; | ||
buffer2 &= 0xFB; | ||
buffer2 |= 0x08; | ||
_ = jetgpio.i2cWriteByteData(handle, i2cAddr, buffer, buffer2); | ||
} | ||
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pub fn main() !void { | ||
const LCD_SLAVE_ADDRESS: u32 = 0x3f; | ||
std.debug.print("This will print something on the LCD and it will stay until LCD reset\n", .{}); | ||
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const init = jetgpio.gpioInitialise(); | ||
if (init < 0) { | ||
std.debug.print("Error initiating jetgpio, erro number: {}\n", .{init}); | ||
} | ||
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const lcd: i32 = jetgpio.i2cOpen(1, 0); | ||
if (lcd < 0) { | ||
std.debug.print("Error opening i2c port, error number: {}\n", .{lcd}); | ||
} | ||
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// Now setting stuff up, device has not register map, all characters are sent as is, not to a specific register address | ||
// the trick here is to send the same stuff twice for commands and for characters just once and then a 0, which does nothing | ||
send_command(@intCast(lcd), LCD_SLAVE_ADDRESS, 0x33); | ||
std.time.sleep(5000000); | ||
send_command(@intCast(lcd), LCD_SLAVE_ADDRESS, 0x32); | ||
std.time.sleep(5000000); | ||
send_command(@intCast(lcd), LCD_SLAVE_ADDRESS, 0x28); | ||
std.time.sleep(5000000); | ||
send_command(@intCast(lcd), LCD_SLAVE_ADDRESS, 0x0C); | ||
std.time.sleep(5000000); | ||
send_command(@intCast(lcd), LCD_SLAVE_ADDRESS, 0x01); | ||
std.time.sleep(5000000); | ||
_ = jetgpio.i2cWriteByteData(@intCast(lcd), LCD_SLAVE_ADDRESS, 0x08, 0x0); | ||
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//Now can start writing to the lcd screen, starting at position 0,0 first line ot the left | ||
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const message = "Jetgpio"; | ||
const message2 = " by Rubberazer"; | ||
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send_command(@intCast(lcd), LCD_SLAVE_ADDRESS, 0x80); //Positioning cursor at point 0,0 | ||
for (message) |i| { | ||
send_data(@intCast(lcd), LCD_SLAVE_ADDRESS, i); | ||
} | ||
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send_command(@intCast(lcd), LCD_SLAVE_ADDRESS, 0xC0); //Positioning cursor at second line | ||
for (message2) |i| { | ||
send_data(@intCast(lcd), LCD_SLAVE_ADDRESS, i); | ||
} | ||
// Closing i2c connection | ||
_ = jetgpio.i2cClose(@intCast(lcd)); | ||
jetgpio.gpioTerminate(); | ||
} |