Provides python utilities to AssaultCube written by Ronald_Reagan
PyACube:
A python module for interacting with AssaultCube in various ways. Currently just reading, editing, and writing map files (cgz and cfg).
mapfiles/ - submodule for interacting with cgz and cfg files
--------/cfg.py - defines classes and functions for reading and writing .cfg files. Main class is MapCFG.
--------/cgz.py - defines classes and functions for reading and writing .cfg files. Main class is ACMap.
--------/consts.py - defines constant values. This includes team numbers, currentmapformat (the currently supported map file format), cubetypes and such.
--------/misc.py - contains random utilities that may be used.
Examples_PyACube:
A directory containg files using PyACube.
./ac_random.py - a almost completely random map generator. The map is fully playable, however probably will not provide too much gameplay value. Demonstrates basic usage of the cgz module.
./ac_helloworld.py - a simple hello world program, pointing out basic map manipulation.
./mapcfgclean.py - cleans out all unused textures, mapmodels, and sounds from a maps config file. Demonstrates useage of both the cgz and cfg modules.
./macrodemo.py - a demo showing all the macros in the macro part of the module.
./macrotools.py - a couple tools to make and view macros.
Programs
Contains standalone programs. May use PyACube.
./BlacklistCleaner.py - cleans out ipblacklists and nicknameblacklists of unwanted bans and accepts. Also can add in entries.
./BnW - Converts a packages folder to black and white. As well providing support for partial desaturation.