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Detects if the player turned upside down through modifications

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OnPlayerTurnUpsideDown

This include will call OnPlayerTurnUpsideDown callback in case the player turns upside down through a modification.

Callback:

public OnPlayerTurnUpsideDown(playerid, Float:angle)

*Upside Down (https://imgur.com/a/FuXkD) and Random Quats from sandbox will call this callback.
*Parkour mods or any other modification that turns the player upside down will call this callback.

Dependencies:

Pawn.RakNet

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Detects if the player turned upside down through modifications

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