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Buff Sticker for the rules (aka RoboCop)
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kyordhel committed Feb 20, 2019
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8 changes: 4 additions & 4 deletions score_sheets.tex
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\input{scoresheets/SetTable.tex}
\end{scoresheet}

% \renewcommand{\currentTest}{Stickler for Rules}
% \begin{scoresheet}
% \input{scoresheets/SticklerForRules}
% \end{scoresheet}
\renewcommand{\currentTest}{Stickler for Rules}
\begin{scoresheet}
\input{scoresheets/SticklerForRules}
\end{scoresheet}

% %%% FINALS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

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58 changes: 36 additions & 22 deletions tasks/SticklerForRules.tex
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\section{Stickler for the Rules [Party Host]}
\section{Stickler for the Rules (aka RoboCop) [Party Host]}
The robot has to enforce house rules set by the homeowner.


\subsection{Main Goal}
The robot has to identify when party guests are breaking rules and politely ask them to stop.
\subsection*{Main Goal}
Identify all party guests breaking the house rules and politely ask them to stop.

\noindent\textbf{Reward:} 750pts (250pts per recognized rule breaking).
\noindent\textbf{Reward:} 750pts (250pts per offender).

\subsection{Bonus rewards}
\subsection*{Bonus rewards}
\begin{enumerate}[nosep]
\item Instruct guest how to not break the rules anymore and confirm if they do. 750pts (250pts each)
\item Remind offenders the house rules and confirm obedience (750pts, 250pts each).
\end{enumerate}

\subsection{Setup}
\subsection*{Setup}
\begin{itemize}[nosep]
\item \textbf{Location:} This test takes place in the arena.
\item \textbf{Guests:} There are 5 party guests inside the arena.
\item \textbf{Guests:} There are at least 5 party guests inside the arena.
\end{itemize}


\subsection{Additional rules and remarks}
\subsection{House Rules:}
\begin{enumerate}[nosep]
\item Three of the guests are breaking rules
\item The guests may or may not follow the robot's instructions
\item To get the bonus rewards the robot has to state when a guest did or did not follow their instructions.
% \begin{enumerate}[nosep,label=\Roman.~]
\item \textit{No shoes inside the house.}\\
\textbf{Policy:} All guests have to take off their shoes at the entrance.\\
\textbf{Action:} Take the guest to the entrance and verify she takes off her shoes.

\item \textit{Black Room entrance forbidden}\\
\textbf{Policy:} No guests are allowed in the \emph{Black Room}.
\textbf{Action:} Take the offender with other party guests and verify she doesn't enter back.

\item \textit{No littering}\\
\textbf{Policy:} Guests are not allowed to leave garbage on the floor.
\textbf{Action:} Make the (closest) offender to pick up the garbage and throw it into the bin.

\item \textit{Compulsory hydration}\\
\textbf{Policy:} All guests must have a drink in hand at all times.\\
\textbf{Action:} Take the guest to the kitchen/bar and make sure she grabs a drink.
\end{enumerate}

\textbf{House Rules:}
\subsection*{Additional rules and remarks}
\begin{enumerate}[nosep]
\item No shoes allowed inside the house. All guests have to take off their shoes near the entrance. - Show guest the entrance and check if they take off their shoes.
\item No guests are allowed to enter one of the rooms in the house. - Show guest a room with other party guests and make sure the guest does not go back.
\item Guests are not allowed to leave garbage on the floor. - Make sure they pick up the garbage and show them a bin to throw it into.
\item All guests must have a drink in hand at all times. - Show the guest the kitchen/bar and make sure they grab a drink.
\item \textbf{Offenders:} Three of the guests are breaking rules.
Offenders may not follow the robot's instructions.

\item \textbf{Confirm law enforcement:} To get the bonus rewards the robot has to state when a guest did or did not follow the given instructions.

\end{enumerate}


\subsection{Referee instructions}
\subsection*{Referee instructions}

The referee needs to
\begin{itemize}
\item Instruct party guests on which rules to break.
\item Assign each party guest a drink
\end{itemize}

\subsection{OC instructions}
\subsection*{OC instructions}
During Setup days:
\begin{itemize}
\item Announce which room guests are not allowed to enter.
\item Announce which room is the \textit{Black Room}.
\end{itemize}

\newpage
\subsection{Score sheet}
\input{scoresheets/SticklerRules.tex}
\subsection*{Score sheet}
\input{scoresheets/SticklerForRules.tex}

% Local Variables:
% TeX-master: "Rulebook"
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