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Add AimAssistTarget flag to +Monster combo
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RicardoLuis0 committed Aug 1, 2024
1 parent 8b51069 commit 6d4963e
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/scripting/thingdef_properties.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -997,7 +997,7 @@ DEFINE_PROPERTY(clearflags, 0, Actor)
DEFINE_PROPERTY(monster, 0, Actor)
{
// sets the standard flags for a monster
defaults->flags|=MF_SHOOTABLE|MF_COUNTKILL|MF_SOLID;
defaults->flags|=MF_SHOOTABLE|MF_COUNTKILL|MF_SOLID|MF_AIMASSISTTARGET;
defaults->flags2|=MF2_PUSHWALL|MF2_MCROSS|MF2_PASSMOBJ;
defaults->flags3|=MF3_ISMONSTER;
defaults->flags4|=MF4_CANUSEWALLS;
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