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don't change priority to idle if i_pauseinbackground is false
Continuous Integration #202: Commit 19f69dd pushed by RicardoLuis0
August 9, 2024 20:56 6m 51s joy-in-bg
August 9, 2024 20:56 6m 51s
Fix Specular not using Material definition for Glossiness and Level
Continuous Integration #201: Commit 7ce6f22 pushed by RicardoLuis0
August 8, 2024 15:06 7m 24s master
August 8, 2024 15:06 7m 24s
Fix Specular not using Material definition for Glossiness and Level
Continuous Integration #466: Commit 7ce6f22 pushed by RicardoLuis0
August 8, 2024 15:06 7m 3s master
August 8, 2024 15:06 7m 3s
Add SPF_NOMIPMAP to force actor sprites or particles to have no mipma…
Continuous Integration #465: Commit 593e1c0 pushed by RicardoLuis0
August 3, 2024 21:50 7m 33s master
August 3, 2024 21:50 7m 33s
Add SPF_NOMIPMAP to force actor sprites or particles to have no mipma…
Continuous Integration #200: Commit 593e1c0 pushed by RicardoLuis0
August 3, 2024 21:50 6m 49s master
August 3, 2024 21:50 6m 49s
Disable effects on Actors set not to render locally
Continuous Integration #464: Commit 3d3cd88 pushed by RicardoLuis0
August 3, 2024 21:39 7m 14s master
August 3, 2024 21:39 7m 14s
Disable effects on Actors set not to render locally
Continuous Integration #199: Commit 3d3cd88 pushed by RicardoLuis0
August 3, 2024 21:39 7m 2s master
August 3, 2024 21:39 7m 2s
Add AimAssistTarget flag to +Monster combo
Continuous Integration #463: Commit 6d4963e pushed by RicardoLuis0
August 1, 2024 22:11 8m 23s native-aim-assist
August 1, 2024 22:11 8m 23s
Add AimAssistTarget flag to +Monster combo
Continuous Integration #198: Commit 6d4963e pushed by RicardoLuis0
August 1, 2024 22:11 6m 53s native-aim-assist
August 1, 2024 22:11 6m 53s
Disable effects on Actors set not to render locally
Continuous Integration #462: Commit 3d3cd88 pushed by RicardoLuis0
August 1, 2024 22:08 8m 23s native-aim-assist
August 1, 2024 22:08 8m 23s
Disable effects on Actors set not to render locally
Continuous Integration #197: Commit 3d3cd88 pushed by RicardoLuis0
August 1, 2024 22:08 6m 52s native-aim-assist
August 1, 2024 22:08 6m 52s
Clean up lightmap stuff in the namedef
Continuous Integration #461: Commit f671018 pushed by RicardoLuis0
July 29, 2024 00:00 7m 45s master
July 29, 2024 00:00 7m 45s
Clean up lightmap stuff in the namedef
Continuous Integration #196: Commit f671018 pushed by RicardoLuis0
July 29, 2024 00:00 7m 11s master
July 29, 2024 00:00 7m 11s
fix compilation
Continuous Integration #460: Commit cba297a pushed by RicardoLuis0
July 9, 2024 14:51 7m 28s freezefix
July 9, 2024 14:51 7m 28s
fix compilation
Continuous Integration #195: Commit cba297a pushed by RicardoLuis0
July 9, 2024 14:51 6m 52s freezefix
July 9, 2024 14:51 6m 52s
handle freeze in decoupled animations
Continuous Integration #194: Commit 14ea9ef pushed by RicardoLuis0
July 7, 2024 13:54 6m 27s freezefix
July 7, 2024 13:54 6m 27s
handle freeze in decoupled animations
Continuous Integration #459: Commit 14ea9ef pushed by RicardoLuis0
July 7, 2024 13:54 9m 49s freezefix
July 7, 2024 13:54 9m 49s
add total chaos retro and full maps to compatibility.txt
Continuous Integration #458: Commit ddbf903 pushed by RicardoLuis0
June 25, 2024 17:38 7m 18s master
June 25, 2024 17:38 7m 18s
add total chaos retro and full maps to compatibility.txt
Continuous Integration #193: Commit ddbf903 pushed by RicardoLuis0
June 25, 2024 17:38 8m 5s master
June 25, 2024 17:38 8m 5s
add total chaos retro and full maps to compatibility.txt
Continuous Integration #192: Commit 9e17c2f pushed by RicardoLuis0
June 11, 2024 03:28 7m 37s acs-arg-count-compatflag
June 11, 2024 03:28 7m 37s
add total chaos retro and full maps to compatibility.txt
Continuous Integration #457: Commit 9e17c2f pushed by RicardoLuis0
June 11, 2024 03:28 7m 24s acs-arg-count-compatflag
June 11, 2024 03:28 7m 24s