- Spawn Vehicles, Defences (buggy), Characters, Weapons
- God mode, fly mode, walk mode, destroy defences, promote
- CLI commands: Restore destroyed buldings (simple defences not included), toggle spawning for non-admins
- Extract Creative Mode files into SDK root.
- Navigate to the SDK's /UDKGame/Config/ directory, and open DefaultEngineUDK.ini. Navigate to the UnrealEd.EditorEngine section in the file, and at the bottom of the section add:
+ModEditPackages=Rx_CreativeMode
- Now you need to compile your mutator. Simply use the compile.bat file in the SDK root
- The compiled mutator will be saved in
UDKGame/Script/
- Copy directory
UDKGame
into Renegade X root folder, replace existing files if requested. - Copy compiled Rx_CreativeMode.u in
UDKGame/CookedPC
- Run local server or skirmish map with the mutator loaded.
Example:
open CNC-Field?mutator=Rx_CreativeMode.Rx_CreativeMode