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WIP unity test game
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Atlinx committed Jul 27, 2023
1 parent 04863e3 commit 3216a9f
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Showing 197 changed files with 8,864 additions and 3 deletions.
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4 changes: 2 additions & 2 deletions TestGame/project.godot → GodotTestGame/project.godot
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Expand Up @@ -10,7 +10,7 @@ config_version=5

[application]

config/name="TestGame"
config/name="GodotTestGame"
run/main_scene="res://scenes/game.tscn"
config/features=PackedStringArray("4.1", "GL Compatibility")
boot_splash/show_image=false
Expand All @@ -23,7 +23,7 @@ window/stretch/aspect="expand"

[dotnet]

project/assembly_name="TestGame"
project/assembly_name="GodotTestGame"

[rendering]

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Expand Up @@ -78,7 +78,7 @@ layout_mode = 2
layout_mode = 2
theme_override_fonts/font = ExtResource("4_supns")
theme_override_font_sizes/font_size = 24
text = "T E S T G A M E"
text = "G O D O T T E S T G A M E"
horizontal_alignment = 1

[node name="TimeLabel" type="Label" parent="Control/MarginContainer/VBoxContainer/VBoxContainer"]
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72 changes: 72 additions & 0 deletions UnityTestGame/.gitignore
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# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
#
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/[Ll]ogs/
/[Uu]ser[Ss]ettings/

# MemoryCaptures can get excessive in size.
# They also could contain extremely sensitive data
/[Mm]emoryCaptures/

# Recordings can get excessive in size
/[Rr]ecordings/

# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*

# Autogenerated Jetbrains Rider plugin
/[Aa]ssets/Plugins/Editor/JetBrains*

# Visual Studio cache directory
.vs/

# Gradle cache directory
.gradle/

# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db

# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta

# Unity3D generated file on crash reports
sysinfo.txt

# Builds
*.apk
*.aab
*.unitypackage
*.app

# Crashlytics generated file
crashlytics-build.properties

# Packed Addressables
/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*

# Temporary auto-generated Android Assets
/[Aa]ssets/[Ss]treamingAssets/aa.meta
/[Aa]ssets/[Ss]treamingAssets/aa/*
6 changes: 6 additions & 0 deletions UnityTestGame/.vsconfig
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@@ -0,0 +1,6 @@
{
"version": "1.0",
"components": [
"Microsoft.VisualStudio.Workload.ManagedGame"
]
}
8 changes: 8 additions & 0 deletions UnityTestGame/Assets/Assets.meta

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112 changes: 112 additions & 0 deletions UnityTestGame/Assets/Assets/Rainbow.mat
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8 changes: 8 additions & 0 deletions UnityTestGame/Assets/Assets/Rainbow.mat.meta

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