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Update docs/how-to/hip_runtime_api/call_stack.rst
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Co-authored-by: MKKnorr <[email protected]>
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neon60 and MKKnorr authored Nov 20, 2024
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Expand Up @@ -20,7 +20,7 @@ the call stack increases due to the parallelism inherent to the GPUs. NVIDIA
and AMD GPUs use different approaches. NVIDIA GPUs have the independent thread
scheduling feature where each thread has its own call stack and effective
program counter. On AMD GPUs threads are grouped; each warp has its own call
stack and program counter, but not each thread. Warps are described and
stack and program counter. Warps are described and
explained in the :ref:`inherent_thread_hierarchy`.

If a thread or warp exceeds its stack size, a stack overflow occurs, causing
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