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Warn people who are hosting a server that their mod names will be shown #307

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3 changes: 3 additions & 0 deletions docs/hosting-a-server-with-northstar/basic-listen-server.md
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Expand Up @@ -12,6 +12,9 @@ To host a listen server on Northstar, go to the lobby and press the `Private Mat
If this works correctly, this should result in your server being displayed on the server browser, and other clients being able to connect to it.\
![screenshot select private match](https://raw.githubusercontent.com/R2Northstar/NorthstarWiki/main/docs/images/lobbyprivatematch.png)

{% hint style="warning" %}
Hosting a port forwarded server that appears in the server browser will show the names of all of the currently enabled mods to clients.

## Server Configuration

Whether you're running a listen or dedicated server, you'll generally want to mess with the configuration at least a bit. While I do think the default configuration settings are pretty ok, being able to change your server's name or password, or increasing your server's tickrate is often something you'll want to do. Server configuration can be modified in the file `R2Northstar/mods/Northstar.CustomServers/mod/cfg/autoexec_ns_server.cfg`, which will be executed on server startup.\
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Expand Up @@ -8,6 +8,9 @@ Dedicated servers allow you to host a Northstar server without having to use a f
To start a dedicated server on Northstar, launch NorthstarLauncher.exe with the argument `-dedicated`, this can be done manually, but releases also provide the batch file `r2ds.bat`, which will also do this.\
When using a dedicated server, arguments are read from `ns_startup_args_dedi.txt`, rather than `ns_startup_args.txt`.

{% hint style="warning" %}
Hosting a port forwarded server that appears in the server browser will show the names of all of the currently enabled mods to clients.

### Dedicated Server Caveats

At the moment, dedicated servers still require DirectX 11 to work, which typically requires a physical GPU, though they use almost no GPU processing power while in use, this can be an issue especially on GPU-less setups, so the launch argument `-softwared3d11` can be used to force DirectX to run in software mode.\
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