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  • Mexico
  • 00:00 (UTC -06:00)

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Qu4lc/README.md

Hello everybody 👋, welcome to my personal github!

About me:

I'm a Mexican videogame developer with 4 years of experience specialized in Scripting, UI/UX Desing and Building within the Roblox platform where along these years I have participated in some projects contributing to more than +25 Million visits within the platform. My motivations have always been my taste for development and my interest to constantly improve myself, always looking to create quality and effective systems in their respective uses.

Social and Contact

  • Roblox Profile: Profile
  • Discord User: qu4lcs (Only business)

My knowledge:

  • I have experience in popular libraries, among them are Knit, Fusion, ProfileService, Etc.
  • I have experience in UI/UX development.
  • I have experience working in DataStores.
  • I have experience developing systems such as Combat, Weapons, Movement, and others;
  • I'm also experimenting with complex systems such as IAs, Complex Missions, among others.

which doesn't mean that I can't make mistakes or that I'm the best at developing these systems, I'm always learning and improving my skills and reinforcing my knowledge.

My work method:

In general, I always try to understand what the client needs by gathering as many references as possible always maintaining a formal atmosphere and with the greatest possible respect, where I'm committed to provide a first class service and deliver a job well done according to what is required.

How commissions are made:

  • At the moment of requesting a commission, references and a complete description of what you are looking for will be requested and the cost will be negotiated along with the delivery times where a preview and access to a private place will be provided for the client to verify the system.

Costs and delivery times:

  • The cost of the order will be negotiated according to the complexity and the time it will take me to complete it with a minimum price of 5.000 Robux or 10 Dollars.
  • The delivery time will be defined depending on the complexity of the system. The more time you have to do it, the better the overall quality.

Methods of payment:

I accept only 3 methods currently paypal, payment by gamepass adding taxes or by group (for long term commissions).

Previous works

Here is a sample of my previous works

A Framework (WIP):

VIDEO OF: Testing (OLD).

Framework.Testing.mp4

VIDEO OF: Bullet Effects (OLD).

Framework.Bullets.Effects.mp4

VIDEO OF: Attachments and Effects (NEW)

2024-10-22.12-10-39.mp4

Simple Placement System:

2024-07-12.21-38-34.mp4

Path generation systems with road tracing (Testing Videos)

2024-09-28.12-20-01.mp4
2024-09-28.12-54-19.mp4

Dynamic Alert UI (With Fusion)

2024-10-23.18-47-24.mp4

Distance-based Highlight Module

untitled.mp4

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  1. Qu4lc Qu4lc Public

    Personal Repository