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Halo-ReachAround

Bringing the authentic CS:GO experience to Halo.

features

  • cranked up the game's built-in silent aim w/ aimbot
  • rapid fire( can be wonky, but works ), full auto guns
  • third person

usage notes

  • Run every time you load into a map

Credits

This is basically the same kind of modding that was going on in ~2011, shoutout to various forum posts I might have visited to get a grasp on things.

Halo Assembly - This is the goto modding tool that everyone uses right now. The code however, is horrible and I made the mistake of trying to follow it. The most valuable things that you can find there are the .xml files that have the struct layouts for the classes. I try to perserve the credits in my port to cpp. (sidenote: we might have a tool soon that will let you use this w/ eac)

xbox7887 - The actual mastermind behind it all, little did we know, qemu-gang was just trying to keep up with him. img

bonus: some footage

https://streamable.com/tz8w5 (from an earlier build wo/ 3rd person)

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Halo Reach MCC QEMU cheat

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