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Update autostory segments and DialogArrowDetector #514

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merged 1 commit into from
Dec 1, 2024

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jw098
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@jw098 jw098 commented Dec 1, 2024

Lots of minor changes to autostory segments.
Updated DialogArrowDetector to reduce false negatives, in case the detector temporarily loses track of the arrow for a few frames.

@@ -895,7 +895,6 @@ void mash_button_till_overworld(
uint16_t button, uint16_t seconds_run
){
OverworldWatcher overworld(console, COLOR_CYAN);
NormalBattleMenuWatcher battle(COLOR_BLUE);
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No battles possible?

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mash_button_till_overworld is usually used in similar situations as clear_dialog. It can also mash through battles itself. So, it's usually used in situations where unexpected battles aren't possible.

@Mysticial Mysticial merged commit acdb930 into PokemonAutomation:main Dec 1, 2024
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@jw098 jw098 deleted the autostory-updates branch December 2, 2024 01:26
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2 participants