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update Autostory tools. added UnexpectedBattleException. add battle d…
…etection for functions that need to detect overworld
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63 changes: 63 additions & 0 deletions
63
SerialPrograms/Source/CommonFramework/Exceptions/UnexpectedBattleException.cpp
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/* Unexpected Battle Exception | ||
* | ||
* From: https://github.com/PokemonAutomation/Arduino-Source | ||
* | ||
*/ | ||
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#include "CommonFramework/ImageTypes/ImageRGB32.h" | ||
#include "CommonFramework/Notifications/ProgramNotifications.h" | ||
#include "CommonFramework/Tools/ErrorDumper.h" | ||
#include "CommonFramework/Tools/ProgramEnvironment.h" | ||
#include "CommonFramework/Tools/ConsoleHandle.h" | ||
#include "UnexpectedBattleException.h" | ||
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namespace PokemonAutomation{ | ||
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UnexpectedBattleException::UnexpectedBattleException(ErrorReport error_report, Logger& logger, std::string message) | ||
: ScreenshotException(error_report, std::move(message)) | ||
{ | ||
logger.log(std::string(UnexpectedBattleException::name()) + ": " + m_message, COLOR_RED); | ||
} | ||
UnexpectedBattleException::UnexpectedBattleException(ErrorReport error_report, Logger& logger, std::string message, std::shared_ptr<const ImageRGB32> screenshot) | ||
: ScreenshotException(error_report, std::move(message), std::move(screenshot)) | ||
{ | ||
logger.log(std::string(UnexpectedBattleException::name()) + ": " + m_message, COLOR_RED); | ||
} | ||
UnexpectedBattleException::UnexpectedBattleException(ErrorReport error_report, ConsoleHandle& console, std::string message, bool take_screenshot) | ||
: ScreenshotException(error_report, console, std::move(message), take_screenshot) | ||
{ | ||
console.log(std::string(UnexpectedBattleException::name()) + ": " + m_message, COLOR_RED); | ||
} | ||
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void UnexpectedBattleException::send_notification(ProgramEnvironment& env, EventNotificationOption& notification) const{ | ||
std::vector<std::pair<std::string, std::string>> embeds; | ||
if (!m_message.empty()){ | ||
embeds.emplace_back(std::pair<std::string, std::string>("Message:", m_message)); | ||
} | ||
if (m_send_error_report == ErrorReport::SEND_ERROR_REPORT && m_screenshot){ | ||
std::string label = name(); | ||
std::string filename = dump_image_alone(env.logger(), env.program_info(), label, *m_screenshot); | ||
send_program_telemetry( | ||
env.logger(), true, COLOR_RED, | ||
env.program_info(), | ||
label, | ||
embeds, | ||
filename | ||
); | ||
} | ||
send_program_notification( | ||
env, notification, | ||
COLOR_RED, | ||
"Program Error", | ||
std::move(embeds), "", | ||
screenshot() | ||
); | ||
} | ||
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} |
37 changes: 37 additions & 0 deletions
37
SerialPrograms/Source/CommonFramework/Exceptions/UnexpectedBattleException.h
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/* Unexpected Battle Exception | ||
* | ||
* From: https://github.com/PokemonAutomation/Arduino-Source | ||
* | ||
*/ | ||
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#ifndef PokemonAutomation_UnexpectedBattleException_H | ||
#define PokemonAutomation_UnexpectedBattleException_H | ||
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#include <memory> | ||
#include "ScreenshotException.h" | ||
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namespace PokemonAutomation{ | ||
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class FatalProgramException; | ||
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// Thrown by subroutines if caught in an wild battle in-game unexpectedly. | ||
// These include recoverable errors which can be consumed by the program. | ||
class UnexpectedBattleException : public ScreenshotException{ | ||
public: | ||
explicit UnexpectedBattleException(ErrorReport error_report, Logger& logger, std::string message); | ||
explicit UnexpectedBattleException(ErrorReport error_report, Logger& logger, std::string message, std::shared_ptr<const ImageRGB32> screenshot); | ||
explicit UnexpectedBattleException(ErrorReport error_report, ConsoleHandle& console, std::string message, bool take_screenshot); | ||
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virtual const char* name() const override{ return "UnexpectedBattleException"; } | ||
virtual std::string message() const override{ return m_message; } | ||
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virtual void send_notification(ProgramEnvironment& env, EventNotificationOption& notification) const override; | ||
}; | ||
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} | ||
#endif |
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