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https://api.playfab.com/releaseNotes/#170612
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PlayFabJenkinsBot committed Jun 12, 2017
1 parent f2c453a commit c138c7e
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Showing 27 changed files with 1,451 additions and 1,451 deletions.
814 changes: 407 additions & 407 deletions AndroidStudioExample/app/src/main/java/com/playfab/PlayFabClientAPI.java

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Expand Up @@ -1451,7 +1451,7 @@ public static class GetFriendLeaderboardAroundPlayerRequest {
*/
public Boolean UseSpecificVersion;
/**
* If non-null, this determines which properties of the profile to return. If null, playfab will only include display names. On client, only ShowDisplayName, ShowStatistics, ShowAvatarUrl are allowed.
* If non-null, this determines which properties of the profile to return. If null, playfab will only include display names. For API calls from the client, only ShowDisplayName, ShowAvatarUrl are allowed at this time.
*/
public PlayerProfileViewConstraints ProfileConstraints;

Expand Down Expand Up @@ -1503,7 +1503,7 @@ public static class GetFriendLeaderboardRequest {
*/
public Boolean UseSpecificVersion;
/**
* If non-null, this determines which properties of the profile to return. If null, playfab will only include display names. On client, only ShowDisplayName, ShowStatistics, ShowAvatarUrl are allowed.
* If non-null, this determines which properties of the profile to return. If null, playfab will only include display names. For API calls from the client, only ShowDisplayName, ShowAvatarUrl are allowed at this time.
*/
public PlayerProfileViewConstraints ProfileConstraints;

Expand Down Expand Up @@ -1579,7 +1579,7 @@ public static class GetLeaderboardAroundPlayerRequest {
*/
public Boolean UseSpecificVersion;
/**
* If non-null, this determines which properties of the profile to return. If null, playfab will only include display names. On client, only ShowDisplayName, ShowStatistics, ShowAvatarUrl are allowed.
* If non-null, this determines which properties of the profile to return. If null, playfab will only include display names. For API calls from the client, only ShowDisplayName, ShowAvatarUrl are allowed at this time.
*/
public PlayerProfileViewConstraints ProfileConstraints;

Expand Down Expand Up @@ -1643,7 +1643,7 @@ public static class GetLeaderboardRequest {
*/
public Boolean UseSpecificVersion;
/**
* If non-null, this determines which properties of the profile to return. If null, playfab will only include display names. On client, only ShowDisplayName, ShowStatistics, ShowAvatarUrl are allowed.
* If non-null, this determines which properties of the profile to return. If null, playfab will only include display names. For API calls from the client, only ShowDisplayName, ShowAvatarUrl are allowed at this time.
*/
public PlayerProfileViewConstraints ProfileConstraints;

Expand Down Expand Up @@ -1832,7 +1832,7 @@ public static class GetPlayerProfileRequest {
*/
public String PlayFabId;
/**
* If non-null, this determines which properties of the profile to return. If null, playfab will only include display names. On client, only ShowDisplayName, ShowStatistics, ShowAvatarUrl are allowed.
* If non-null, this determines which properties of the profile to return. If null, playfab will only include display names. For API calls from the client, only ShowDisplayName, ShowAvatarUrl are allowed at this time.
*/
public PlayerProfileViewConstraints ProfileConstraints;

Expand Down Expand Up @@ -2334,7 +2334,7 @@ public static class GrantCharacterToUserRequest {
*/
public String ItemId;
/**
* Non-unique display name of the character being granted.
* Non-unique display name of the character being granted (1-20 characters in length).
*/
public String CharacterName;

Expand Down Expand Up @@ -3341,11 +3341,11 @@ public static class PlayerProfileModel {
*/
public String PublisherId;
/**
* Title ID this profile applies to
* Title ID this player profile applies to
*/
public String TitleId;
/**
* PlayFab Player ID
* PlayFab player account unique identifier
*/
public String PlayerId;
/**
Expand All @@ -3357,23 +3357,23 @@ public static class PlayerProfileModel {
*/
public LoginIdentityProvider Origination;
/**
* Last login
* UTC time when the player most recently logged in to the title
*/
public Date LastLogin;
/**
* If the player is currently banned, the UTC Date when the ban expires
*/
public Date BannedUntil;
/**
* List of geographic locations where the player has logged-in
* List of geographic locations from which the player has logged in to the title
*/
public ArrayList<LocationModel> Locations;
/**
* Player Display Name
* Player display name
*/
public String DisplayName;
/**
* Image URL of the player's avatar
* URL of the player's avatar image
*/
public String AvatarUrl;
/**
Expand All @@ -3385,23 +3385,23 @@ public static class PlayerProfileModel {
*/
public ArrayList<PushNotificationRegistrationModel> PushNotificationRegistrations;
/**
* List of third party accounts linked to this player
* List of all authentication systems linked to this player account
*/
public ArrayList<LinkedPlatformAccountModel> LinkedAccounts;
/**
* List of advertising campaigns the player has been attributed to
*/
public ArrayList<AdCampaignAttributionModel> AdCampaignAttributions;
/**
* A sum of player's total purchases across all real-money currencies, converted to US Dollars equivalent
* Sum of the player's purchases made with real-money currencies, converted to US dollars equivalent and represented as a whole number of cents (1/100 USD). For example, 999 indicates nine dollars and ninety-nine cents.
*/
public Long TotalValueToDateInUSD;
/**
* List of player's total lifetime real-money purchases by currency
* List of the player's lifetime purchase totals, summed by real-money currency
*/
public ArrayList<ValueToDateModel> ValuesToDate;
/**
* List of player's virtual currency balances
* List of the player's virtual currency balances
*/
public ArrayList<VirtualCurrencyBalanceModel> VirtualCurrencyBalances;
/**
Expand Down Expand Up @@ -3644,7 +3644,7 @@ public static class RegisterPlayFabUserRequest {
*/
public Boolean RequireBothUsernameAndEmail;
/**
* An optional parameter for setting the display name for this title.
* An optional parameter for setting the display name for this title (3-25 characters).
*/
public String DisplayName;
/**
Expand Down Expand Up @@ -4906,11 +4906,11 @@ public static class ValueToDateModel {
*/
public String Currency;
/**
* Total value of the purchases in a whole number of 1/100 monetary units. For example 999 indicates nine dollars and ninety-nine cents when Currency is 'USD')
* Total value of the purchases in a whole number of 1/100 monetary units. For example, 999 indicates nine dollars and ninety-nine cents when Currency is 'USD')
*/
public Long TotalValue;
/**
* Total value of the purchases in a string representation of decimal monetary units (e.g. '9.99' indicates nine dollars and ninety-nine cents when Currency is 'USD'))
* Total value of the purchases in a string representation of decimal monetary units. For example, '9.99' indicates nine dollars and ninety-nine cents when Currency is 'USD'.
*/
public String TotalValueAsDecimal;

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Original file line number Diff line number Diff line change
Expand Up @@ -4,9 +4,9 @@
import com.playfab.PlayFabErrors.ErrorCallback;

public class PlayFabSettings {
public static String SdkVersion = "0.50.170530";
public static String BuildIdentifier = "jbuild_javasdk_0";
public static String SdkVersionString = "JavaSDK-0.50.170530";
public static String SdkVersion = "0.51.170612";
public static String BuildIdentifier = "jbuild_javasdk_1";
public static String SdkVersionString = "JavaSDK-0.51.170612";

public static String TitleId = null; // You must set this value for PlayFabSdk to work properly (Found in the Game Manager for your title, at the PlayFab Website)
public static ErrorCallback GlobalErrorHandler;
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2 changes: 1 addition & 1 deletion PlayFabClientSDK/pom.xml
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@
<inceptionYear>2016</inceptionYear>
<groupId>com.playfab</groupId>
<artifactId>client-sdk</artifactId>
<version>0.50.170530</version>
<version>0.51.170612</version>
<name>PlayFab Client API</name>
<description>PlayFab is the unified backend platform for games — everything you need to build and operate your game, all in one place, so you can focus on creating and delivering a great player experience. </description>
<url>http://api.playfab.com/</url>
Expand Down
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