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https://api.playfab.com/releaseNotes/#190304
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PlayFabJenkinsBot committed Mar 5, 2019
2 parents 7fc47f8 + ffdec30 commit b9b2d56
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Showing 45 changed files with 1,719 additions and 559 deletions.
2 changes: 2 additions & 0 deletions .gitignore
Original file line number Diff line number Diff line change
@@ -1,3 +1,5 @@
**/*[Tt]estTitleData.json*

// Basic JavaSDK ignores
build/
.idea/
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Original file line number Diff line number Diff line change
Expand Up @@ -1052,7 +1052,11 @@ public static class FacebookPlayFabIdPair {
}

public static class FriendInfo {
/** Unique lobby identifier of the Game Server Instance to which this player is currently connected. */
/**
* This field is not populated.
* @deprecated Do not use
*/
@Deprecated
public String CurrentMatchmakerLobbyId;
/** Available Facebook information (if the user and PlayFab friend are also connected in Facebook). */
public UserFacebookInfo FacebookInfo;
Expand Down Expand Up @@ -2336,6 +2340,17 @@ public static class LinkGameCenterAccountRequest {
public Boolean ForceLink;
/** Game Center identifier for the player account to be linked. */
public String GameCenterId;
/** The URL for the public encryption key that will be used to verify the signature. */
public String PublicKeyUrl;
/** A random value used to compute the hash and keep it randomized. */
public String Salt;
/** The verification signature of the authentication payload. */
public String Signature;
/**
* The integer representation of date and time that the signature was created on. PlayFab will reject authentication
* signatures not within 10 minutes of the server's current time.
*/
public String Timestamp;

}

Expand Down Expand Up @@ -2597,12 +2612,6 @@ public static class LoginWithAndroidDeviceIDRequest {
public String EncryptedRequest;
/** Flags for which pieces of info to return for the user. */
public GetPlayerCombinedInfoRequestParams InfoRequestParameters;
/**
* Formerly triggered an Entity login with a normal client login. This is now automatic, and always-on.
* @deprecated Do not use
*/
@Deprecated
public Boolean LoginTitlePlayerAccountEntity;
/** Specific Operating System version for the user's device. */
public String OS;
/** Player secret that is used to verify API request signatures (Enterprise Only). */
Expand Down Expand Up @@ -2632,12 +2641,6 @@ public static class LoginWithCustomIDRequest {
public String EncryptedRequest;
/** Flags for which pieces of info to return for the user. */
public GetPlayerCombinedInfoRequestParams InfoRequestParameters;
/**
* Formerly triggered an Entity login with a normal client login. This is now automatic, and always-on.
* @deprecated Do not use
*/
@Deprecated
public Boolean LoginTitlePlayerAccountEntity;
/** Player secret that is used to verify API request signatures (Enterprise Only). */
public String PlayerSecret;
/**
Expand All @@ -2659,12 +2662,6 @@ public static class LoginWithEmailAddressRequest {
public String Email;
/** Flags for which pieces of info to return for the user. */
public GetPlayerCombinedInfoRequestParams InfoRequestParameters;
/**
* Formerly triggered an Entity login with a normal client login. This is now automatic, and always-on.
* @deprecated Do not use
*/
@Deprecated
public Boolean LoginTitlePlayerAccountEntity;
/** Password for the PlayFab account (6-100 characters) */
public String Password;
/**
Expand All @@ -2684,12 +2681,6 @@ public static class LoginWithFacebookInstantGamesIdRequest {
public String FacebookInstantGamesSignature;
/** Flags for which pieces of info to return for the user. */
public GetPlayerCombinedInfoRequestParams InfoRequestParameters;
/**
* Formerly triggered an Entity login with a normal client login. This is now automatic, and always-on.
* @deprecated Do not use
*/
@Deprecated
public Boolean LoginTitlePlayerAccountEntity;
/** Player secret that is used to verify API request signatures (Enterprise Only). */
public String PlayerSecret;
/**
Expand Down Expand Up @@ -2729,12 +2720,6 @@ public static class LoginWithFacebookRequest {
public String EncryptedRequest;
/** Flags for which pieces of info to return for the user. */
public GetPlayerCombinedInfoRequestParams InfoRequestParameters;
/**
* Formerly triggered an Entity login with a normal client login. This is now automatic, and always-on.
* @deprecated Do not use
*/
@Deprecated
public Boolean LoginTitlePlayerAccountEntity;
/** Player secret that is used to verify API request signatures (Enterprise Only). */
public String PlayerSecret;
/**
Expand Down Expand Up @@ -2767,16 +2752,21 @@ public static class LoginWithGameCenterRequest {
public String EncryptedRequest;
/** Flags for which pieces of info to return for the user. */
public GetPlayerCombinedInfoRequestParams InfoRequestParameters;
/**
* Formerly triggered an Entity login with a normal client login. This is now automatic, and always-on.
* @deprecated Do not use
*/
@Deprecated
public Boolean LoginTitlePlayerAccountEntity;
/** Unique Game Center player id. */
public String PlayerId;
/** Player secret that is used to verify API request signatures (Enterprise Only). */
public String PlayerSecret;
/** The URL for the public encryption key that will be used to verify the signature. */
public String PublicKeyUrl;
/** A random value used to compute the hash and keep it randomized. */
public String Salt;
/** The verification signature of the authentication payload. */
public String Signature;
/**
* The integer representation of date and time that the signature was created on. PlayFab will reject authentication
* signatures not within 10 minutes of the server's current time.
*/
public String Timestamp;
/**
* Unique identifier for the title, found in the Settings > Game Properties section of the PlayFab developer site when a
* title has been selected.
Expand Down Expand Up @@ -2813,12 +2803,6 @@ public static class LoginWithGoogleAccountRequest {
public String EncryptedRequest;
/** Flags for which pieces of info to return for the user. */
public GetPlayerCombinedInfoRequestParams InfoRequestParameters;
/**
* Formerly triggered an Entity login with a normal client login. This is now automatic, and always-on.
* @deprecated Do not use
*/
@Deprecated
public Boolean LoginTitlePlayerAccountEntity;
/** Player secret that is used to verify API request signatures (Enterprise Only). */
public String PlayerSecret;
/**
Expand Down Expand Up @@ -2864,12 +2848,6 @@ public static class LoginWithIOSDeviceIDRequest {
public String EncryptedRequest;
/** Flags for which pieces of info to return for the user. */
public GetPlayerCombinedInfoRequestParams InfoRequestParameters;
/**
* Formerly triggered an Entity login with a normal client login. This is now automatic, and always-on.
* @deprecated Do not use
*/
@Deprecated
public Boolean LoginTitlePlayerAccountEntity;
/** Specific Operating System version for the user's device. */
public String OS;
/** Player secret that is used to verify API request signatures (Enterprise Only). */
Expand Down Expand Up @@ -2903,12 +2881,6 @@ public static class LoginWithKongregateRequest {
public GetPlayerCombinedInfoRequestParams InfoRequestParameters;
/** Numeric user ID assigned by Kongregate */
public String KongregateId;
/**
* Formerly triggered an Entity login with a normal client login. This is now automatic, and always-on.
* @deprecated Do not use
*/
@Deprecated
public Boolean LoginTitlePlayerAccountEntity;
/** Player secret that is used to verify API request signatures (Enterprise Only). */
public String PlayerSecret;
/**
Expand All @@ -2926,12 +2898,6 @@ public static class LoginWithNintendoSwitchDeviceIdRequest {
public String EncryptedRequest;
/** Flags for which pieces of info to return for the user. */
public GetPlayerCombinedInfoRequestParams InfoRequestParameters;
/**
* Formerly triggered an Entity login with a normal client login. This is now automatic, and always-on.
* @deprecated Do not use
*/
@Deprecated
public Boolean LoginTitlePlayerAccountEntity;
/** Nintendo Switch unique identifier for the user's device. */
public String NintendoSwitchDeviceId;
/** Player secret that is used to verify API request signatures (Enterprise Only). */
Expand All @@ -2958,12 +2924,6 @@ public static class LoginWithOpenIdConnectRequest {
public String IdToken;
/** Flags for which pieces of info to return for the user. */
public GetPlayerCombinedInfoRequestParams InfoRequestParameters;
/**
* Formerly triggered an Entity login with a normal client login. This is now automatic, and always-on.
* @deprecated Do not use
*/
@Deprecated
public Boolean LoginTitlePlayerAccountEntity;
/** Player secret that is used to verify API request signatures (Enterprise Only). */
public String PlayerSecret;
/**
Expand All @@ -2983,12 +2943,6 @@ public static class LoginWithOpenIdConnectRequest {
public static class LoginWithPlayFabRequest {
/** Flags for which pieces of info to return for the user. */
public GetPlayerCombinedInfoRequestParams InfoRequestParameters;
/**
* Formerly triggered an Entity login with a normal client login. This is now automatic, and always-on.
* @deprecated Do not use
*/
@Deprecated
public Boolean LoginTitlePlayerAccountEntity;
/** Password for the PlayFab account (6-100 characters) */
public String Password;
/**
Expand Down Expand Up @@ -3020,12 +2974,6 @@ public static class LoginWithPSNRequest {
public GetPlayerCombinedInfoRequestParams InfoRequestParameters;
/** Id of the PSN issuer environment. If null, defaults to 256 (production) */
public Integer IssuerId;
/**
* Formerly triggered an Entity login with a normal client login. This is now automatic, and always-on.
* @deprecated Do not use
*/
@Deprecated
public Boolean LoginTitlePlayerAccountEntity;
/** Player secret that is used to verify API request signatures (Enterprise Only). */
public String PlayerSecret;
/** Redirect URI supplied to PSN when requesting an auth code */
Expand Down Expand Up @@ -3061,12 +3009,6 @@ public static class LoginWithSteamRequest {
public String EncryptedRequest;
/** Flags for which pieces of info to return for the user. */
public GetPlayerCombinedInfoRequestParams InfoRequestParameters;
/**
* Formerly triggered an Entity login with a normal client login. This is now automatic, and always-on.
* @deprecated Do not use
*/
@Deprecated
public Boolean LoginTitlePlayerAccountEntity;
/** Player secret that is used to verify API request signatures (Enterprise Only). */
public String PlayerSecret;
/**
Expand Down Expand Up @@ -3100,12 +3042,6 @@ public static class LoginWithTwitchRequest {
public String EncryptedRequest;
/** Flags for which pieces of info to return for the user. */
public GetPlayerCombinedInfoRequestParams InfoRequestParameters;
/**
* Formerly triggered an Entity login with a normal client login. This is now automatic, and always-on.
* @deprecated Do not use
*/
@Deprecated
public Boolean LoginTitlePlayerAccountEntity;
/** Player secret that is used to verify API request signatures (Enterprise Only). */
public String PlayerSecret;
/**
Expand All @@ -3122,12 +3058,6 @@ public static class LoginWithWindowsHelloRequest {
public String ChallengeSignature;
/** Flags for which pieces of info to return for the user. */
public GetPlayerCombinedInfoRequestParams InfoRequestParameters;
/**
* Formerly triggered an Entity login with a normal client login. This is now automatic, and always-on.
* @deprecated Do not use
*/
@Deprecated
public Boolean LoginTitlePlayerAccountEntity;
/** SHA256 hash of the PublicKey generated by Windows Hello. */
public String PublicKeyHint;
/**
Expand All @@ -3153,12 +3083,6 @@ public static class LoginWithXboxRequest {
public String EncryptedRequest;
/** Flags for which pieces of info to return for the user. */
public GetPlayerCombinedInfoRequestParams InfoRequestParameters;
/**
* Formerly triggered an Entity login with a normal client login. This is now automatic, and always-on.
* @deprecated Do not use
*/
@Deprecated
public Boolean LoginTitlePlayerAccountEntity;
/** Player secret that is used to verify API request signatures (Enterprise Only). */
public String PlayerSecret;
/**
Expand Down Expand Up @@ -3588,12 +3512,6 @@ public static class RegisterPlayFabUserRequest {
public String EncryptedRequest;
/** Flags for which pieces of info to return for the user. */
public GetPlayerCombinedInfoRequestParams InfoRequestParameters;
/**
* Formerly triggered an Entity login with a normal client login. This is now automatic, and always-on.
* @deprecated Do not use
*/
@Deprecated
public Boolean LoginTitlePlayerAccountEntity;
/** Password for the PlayFab account (6-100 characters) */
public String Password;
/** Player secret that is used to verify API request signatures (Enterprise Only). */
Expand Down Expand Up @@ -3644,12 +3562,6 @@ public static class RegisterWithWindowsHelloRequest {
public String EncryptedRequest;
/** Flags for which pieces of info to return for the user. */
public GetPlayerCombinedInfoRequestParams InfoRequestParameters;
/**
* Formerly triggered an Entity login with a normal client login. This is now automatic, and always-on.
* @deprecated Do not use
*/
@Deprecated
public Boolean LoginTitlePlayerAccountEntity;
/** Player secret that is used to verify API request signatures (Enterprise Only). */
public String PlayerSecret;
/** PublicKey generated by Windows Hello. */
Expand Down Expand Up @@ -4041,7 +3953,7 @@ public static class TitleNewsItem {
public String Body;
/** Unique identifier of news item. */
public String NewsId;
/** Date and time when the news items was posted. */
/** Date and time when the news item was posted. */
public Date Timestamp;
/** Title of the news item. */
public String Title;
Expand Down
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