Skip to content

Commit

Permalink
https://api.playfab.com/releaseNotes/#170313
Browse files Browse the repository at this point in the history
  • Loading branch information
Playfab Jenkins Bot committed Mar 13, 2017
2 parents 23b89ba + 6378171 commit a4ae088
Show file tree
Hide file tree
Showing 18 changed files with 1,084 additions and 312 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -6900,7 +6900,7 @@ private static PlayFabResult<ValidateAmazonReceiptResult> privateValidateAmazonI
}

/**
* Accepts an open trade. If the call is successful, the offered and accepted items will be swapped between the two players' inventories.
* Accepts an open trade (one that has not yet been accepted or cancelled), if the locally signed-in player is in the allowed player list for the trade, or it is open to all players. If the call is successful, the offered and accepted items will be swapped between the two players' inventories.
*/
@SuppressWarnings("unchecked")
public static FutureTask<PlayFabResult<AcceptTradeResponse>> AcceptTradeAsync(final AcceptTradeRequest request) {
Expand All @@ -6912,7 +6912,7 @@ public PlayFabResult<AcceptTradeResponse> call() throws Exception {
}

/**
* Accepts an open trade. If the call is successful, the offered and accepted items will be swapped between the two players' inventories.
* Accepts an open trade (one that has not yet been accepted or cancelled), if the locally signed-in player is in the allowed player list for the trade, or it is open to all players. If the call is successful, the offered and accepted items will be swapped between the two players' inventories.
*/
@SuppressWarnings("unchecked")
public static PlayFabResult<AcceptTradeResponse> AcceptTrade(final AcceptTradeRequest request) {
Expand All @@ -6930,7 +6930,7 @@ public PlayFabResult<AcceptTradeResponse> call() throws Exception {
}

/**
* Accepts an open trade. If the call is successful, the offered and accepted items will be swapped between the two players' inventories.
* Accepts an open trade (one that has not yet been accepted or cancelled), if the locally signed-in player is in the allowed player list for the trade, or it is open to all players. If the call is successful, the offered and accepted items will be swapped between the two players' inventories.
*/
@SuppressWarnings("unchecked")
private static PlayFabResult<AcceptTradeResponse> privateAcceptTradeAsync(final AcceptTradeRequest request) throws Exception {
Expand Down Expand Up @@ -6958,7 +6958,7 @@ private static PlayFabResult<AcceptTradeResponse> privateAcceptTradeAsync(final
}

/**
* Cancels an open trade.
* Cancels an open trade (one that has not yet been accepted or cancelled). Note that only the player who created the trade can cancel it via this API call, to prevent griefing of the trade system (cancelling trades in order to prevent other players from accepting them, for trades that can be claimed by more than one player).
*/
@SuppressWarnings("unchecked")
public static FutureTask<PlayFabResult<CancelTradeResponse>> CancelTradeAsync(final CancelTradeRequest request) {
Expand All @@ -6970,7 +6970,7 @@ public PlayFabResult<CancelTradeResponse> call() throws Exception {
}

/**
* Cancels an open trade.
* Cancels an open trade (one that has not yet been accepted or cancelled). Note that only the player who created the trade can cancel it via this API call, to prevent griefing of the trade system (cancelling trades in order to prevent other players from accepting them, for trades that can be claimed by more than one player).
*/
@SuppressWarnings("unchecked")
public static PlayFabResult<CancelTradeResponse> CancelTrade(final CancelTradeRequest request) {
Expand All @@ -6988,7 +6988,7 @@ public PlayFabResult<CancelTradeResponse> call() throws Exception {
}

/**
* Cancels an open trade.
* Cancels an open trade (one that has not yet been accepted or cancelled). Note that only the player who created the trade can cancel it via this API call, to prevent griefing of the trade system (cancelling trades in order to prevent other players from accepting them, for trades that can be claimed by more than one player).
*/
@SuppressWarnings("unchecked")
private static PlayFabResult<CancelTradeResponse> privateCancelTradeAsync(final CancelTradeRequest request) throws Exception {
Expand Down Expand Up @@ -7132,7 +7132,7 @@ private static PlayFabResult<GetTradeStatusResponse> privateGetTradeStatusAsync(
}

/**
* Opens a new outstanding trade.
* Opens a new outstanding trade. Note that a given item instance may only be in one open trade at a time.
*/
@SuppressWarnings("unchecked")
public static FutureTask<PlayFabResult<OpenTradeResponse>> OpenTradeAsync(final OpenTradeRequest request) {
Expand All @@ -7144,7 +7144,7 @@ public PlayFabResult<OpenTradeResponse> call() throws Exception {
}

/**
* Opens a new outstanding trade.
* Opens a new outstanding trade. Note that a given item instance may only be in one open trade at a time.
*/
@SuppressWarnings("unchecked")
public static PlayFabResult<OpenTradeResponse> OpenTrade(final OpenTradeRequest request) {
Expand All @@ -7162,7 +7162,7 @@ public PlayFabResult<OpenTradeResponse> call() throws Exception {
}

/**
* Opens a new outstanding trade.
* Opens a new outstanding trade. Note that a given item instance may only be in one open trade at a time.
*/
@SuppressWarnings("unchecked")
private static PlayFabResult<OpenTradeResponse> privateOpenTradeAsync(final OpenTradeRequest request) throws Exception {
Expand Down
Loading

0 comments on commit a4ae088

Please sign in to comment.