Skip to content

Commit

Permalink
https://docs.microsoft.com/en-us/gaming/playfab/release-notes/#230804
Browse files Browse the repository at this point in the history
  • Loading branch information
PlayFab SDK Team authored and PlayFab SDK Team committed Aug 7, 2023
2 parents 17e29cc + 9d965a4 commit b3092af
Show file tree
Hide file tree
Showing 17 changed files with 47 additions and 43 deletions.
2 changes: 1 addition & 1 deletion PlayFabSDK/source/PlayFabClientAPI.cs
Original file line number Diff line number Diff line change
Expand Up @@ -3347,7 +3347,7 @@ public static async Task<PlayFabResult<RegisterForIOSPushNotificationResult>> Re

/// <summary>
/// Registers a new Playfab user account, returning a session identifier that can subsequently be used for API calls which
/// require an authenticated user. You must supply either a username or an email address.
/// require an authenticated user. You must supply a username and an email address.
/// </summary>
public static async Task<PlayFabResult<RegisterPlayFabUserResult>> RegisterPlayFabUserAsync(RegisterPlayFabUserRequest request, object customData = null, Dictionary<string, string> extraHeaders = null)
{
Expand Down
2 changes: 1 addition & 1 deletion PlayFabSDK/source/PlayFabClientInstanceAPI.cs
Original file line number Diff line number Diff line change
Expand Up @@ -3255,7 +3255,7 @@ public async Task<PlayFabResult<RegisterForIOSPushNotificationResult>> RegisterF

/// <summary>
/// Registers a new Playfab user account, returning a session identifier that can subsequently be used for API calls which
/// require an authenticated user. You must supply either a username or an email address.
/// require an authenticated user. You must supply a username and an email address.
/// </summary>
public async Task<PlayFabResult<RegisterPlayFabUserResult>> RegisterPlayFabUserAsync(RegisterPlayFabUserRequest request, object customData = null, Dictionary<string, string> extraHeaders = null)
{
Expand Down
2 changes: 1 addition & 1 deletion PlayFabSDK/source/PlayFabEconomyModels.cs
Original file line number Diff line number Diff line change
Expand Up @@ -177,7 +177,7 @@ public class CatalogConfig
public List<string> Platforms ;

/// <summary>
/// A set of player entity keys that are allowed to review content. There is a maximum of 64 entities that can be added.
/// A set of player entity keys that are allowed to review content. There is a maximum of 128 entities that can be added.
/// </summary>
public List<EntityKey> ReviewerEntities ;

Expand Down
22 changes: 12 additions & 10 deletions PlayFabSDK/source/PlayFabMultiplayerModels.cs
Original file line number Diff line number Diff line change
Expand Up @@ -1965,16 +1965,17 @@ public class FindFriendLobbiesRequest : PlayFabRequestCommon
/// (less than). The left-hand side of each OData logical expression should be either a search property key (e.g.
/// string_key1, number_key3, etc) or one of the pre-defined search keys all of which must be prefixed by "lobby/":
/// lobby/memberCount (number of players in a lobby), lobby/maxMemberCount (maximum number of players allowed in a lobby),
/// lobby/membershipLock (must equal 'Unlocked' or 'Locked'), lobby/amOwner (required to equal "true"), lobby/amMember
/// (required to equal "true").
/// lobby/memberCountRemaining (remaining number of players who can be allowed in a lobby), lobby/membershipLock (must equal
/// 'Unlocked' or 'Locked'), lobby/amOwner (required to equal "true"), lobby/amMember (required to equal "true").
/// </summary>
public string Filter ;

/// <summary>
/// OData style string that contains sorting for this query in either ascending ("asc") or descending ("desc") order.
/// OrderBy clauses are of the form "number_key1 asc" or the pre-defined search key "lobby/memberCount asc" and
/// "lobby/maxMemberCount desc". To sort by closest, a moniker `distance{number_key1 = 5}` can be used to sort by distance
/// from the given number. This field only supports either one sort clause or one distance clause.
/// OrderBy clauses are of the form "number_key1 asc" or the pre-defined search key "lobby/memberCount asc",
/// "lobby/memberCountRemaining desc" and "lobby/maxMemberCount desc". To sort by closest, a moniker `distance{number_key1 =
/// 5}` can be used to sort by distance from the given number. This field only supports either one sort clause or one
/// distance clause.
/// </summary>
public string OrderBy ;

Expand Down Expand Up @@ -2020,16 +2021,17 @@ public class FindLobbiesRequest : PlayFabRequestCommon
/// (less than). The left-hand side of each OData logical expression should be either a search property key (e.g.
/// string_key1, number_key3, etc) or one of the pre-defined search keys all of which must be prefixed by "lobby/":
/// lobby/memberCount (number of players in a lobby), lobby/maxMemberCount (maximum number of players allowed in a lobby),
/// lobby/membershipLock (must equal 'Unlocked' or 'Locked'), lobby/amOwner (required to equal "true"), lobby/amMember
/// (required to equal "true").
/// lobby/memberCountRemaining (remaining number of players who can be allowed in a lobby), lobby/membershipLock (must equal
/// 'Unlocked' or 'Locked'), lobby/amOwner (required to equal "true"), lobby/amMember (required to equal "true").
/// </summary>
public string Filter ;

/// <summary>
/// OData style string that contains sorting for this query in either ascending ("asc") or descending ("desc") order.
/// OrderBy clauses are of the form "number_key1 asc" or the pre-defined search key "lobby/memberCount asc" and
/// "lobby/maxMemberCount desc". To sort by closest, a moniker `distance{number_key1 = 5}` can be used to sort by distance
/// from the given number. This field only supports either one sort clause or one distance clause.
/// OrderBy clauses are of the form "number_key1 asc" or the pre-defined search key "lobby/memberCount asc",
/// "lobby/memberCountRemaining desc" and "lobby/maxMemberCount desc". To sort by closest, a moniker `distance{number_key1 =
/// 5}` can be used to sort by distance from the given number. This field only supports either one sort clause or one
/// distance clause.
/// </summary>
public string OrderBy ;

Expand Down
2 changes: 1 addition & 1 deletion PlayFabSDK/source/PlayFabProfilesAPI.cs
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ namespace PlayFab
{
/// <summary>
/// All PlayFab entities have profiles, which hold top-level properties about the entity. These APIs give you the tools
/// needed to manage entity profiles. The Master Player APIs allow you to perform operations on a master player account
/// needed to manage entity profiles.
/// </summary>
public static class PlayFabProfilesAPI
{
Expand Down
2 changes: 1 addition & 1 deletion PlayFabSDK/source/PlayFabProfilesInstanceAPI.cs
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ namespace PlayFab
{
/// <summary>
/// All PlayFab entities have profiles, which hold top-level properties about the entity. These APIs give you the tools
/// needed to manage entity profiles. The Master Player APIs allow you to perform operations on a master player account
/// needed to manage entity profiles.
/// </summary>
public class PlayFabProfilesInstanceAPI
{
Expand Down
4 changes: 2 additions & 2 deletions PlayFabSDK/source/PlayFabSDK.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@
<FileAlignment>512</FileAlignment>

<PackageId>PlayFabAllSDK</PackageId>
<Version>1.159.230721</Version>
<Version>1.160.230804</Version>
<Title>PlayFab CSharp Sdk</Title>
<Authors>Microsoft</Authors>
<Owners>Microsoft</Owners>
Expand All @@ -21,7 +21,7 @@
<Company>PlayFab</Company>
<Product>PlayFabSDK</Product>
<PackageTags>PlayFab, Baas, Paas, JSON, REST, HTTP, SSL, API, cloud, liveops, game, gamedev, native</PackageTags>
<PackageReleaseNotes>https://docs.microsoft.com/gaming/playfab/release-notes#230721</PackageReleaseNotes>
<PackageReleaseNotes>https://docs.microsoft.com/gaming/playfab/release-notes#230804</PackageReleaseNotes>
<NeutralLanguage>en</NeutralLanguage>
<AssemblyVersion>1</AssemblyVersion>
<FileVersion>1</FileVersion>
Expand Down
6 changes: 3 additions & 3 deletions PlayFabSDK/source/PlayFabSettings.cs
Original file line number Diff line number Diff line change
Expand Up @@ -6,9 +6,9 @@ namespace PlayFab
{
public class PlayFabSettings
{
public const string SdkVersion = "1.159.230721";
public const string BuildIdentifier = "adobuild_csharpsdk_117";
public const string SdkVersionString = "CSharpSDK-1.159.230721";
public const string SdkVersion = "1.160.230804";
public const string BuildIdentifier = "adobuild_csharpsdk_114";
public const string SdkVersionString = "CSharpSDK-1.160.230804";
/// <summary> This is only for customers running a private cluster. Generally you shouldn't touch this </summary>
public static string DefaultProductionEnvironmentUrl = "playfabapi.com";

Expand Down
6 changes: 3 additions & 3 deletions Plugins/CloudScript/source/PlayFabCloudScriptPlugin.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@
<FileAlignment>512</FileAlignment>

<PackageId>PlayFabCloudScriptPlugin</PackageId>
<Version>1.159.230721-alpha</Version>
<Version>1.160.230804-alpha</Version>
<Title>PlayFab CSharp CloudScript Plugin</Title>
<Authors>Microsoft</Authors>
<Owners>Microsoft</Owners>
Expand All @@ -21,7 +21,7 @@
<Product>PlayFabCloudScriptPlugin</Product>
<Copyright>Copyright 2023</Copyright>
<PackageTags>PlayFab, Baas, Paas, JSON, REST, HTTP, SSL, API, cloud, liveops, game, gamedev, native</PackageTags>
<PackageReleaseNotes>https://docs.microsoft.com/gaming/playfab/release-notes#230721</PackageReleaseNotes>
<PackageReleaseNotes>https://docs.microsoft.com/gaming/playfab/release-notes#230804</PackageReleaseNotes>
<NeutralLanguage>en</NeutralLanguage>
<AssemblyVersion>1</AssemblyVersion>
<FileVersion>1</FileVersion>
Expand All @@ -45,7 +45,7 @@
</PropertyGroup>

<ItemGroup>
<PackageReference Include="PlayFabAllSDK" Version="1.159.230721" />
<PackageReference Include="PlayFabAllSDK" Version="1.160.230804" />
</ItemGroup>

</Project>
Original file line number Diff line number Diff line change
Expand Up @@ -3347,7 +3347,7 @@ public static async Task<PlayFabResult<RegisterForIOSPushNotificationResult>> Re

/// <summary>
/// Registers a new Playfab user account, returning a session identifier that can subsequently be used for API calls which
/// require an authenticated user. You must supply either a username or an email address.
/// require an authenticated user. You must supply a username and an email address.
/// </summary>
public static async Task<PlayFabResult<RegisterPlayFabUserResult>> RegisterPlayFabUserAsync(RegisterPlayFabUserRequest request, object customData = null, Dictionary<string, string> extraHeaders = null)
{
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -3255,7 +3255,7 @@ public async Task<PlayFabResult<RegisterForIOSPushNotificationResult>> RegisterF

/// <summary>
/// Registers a new Playfab user account, returning a session identifier that can subsequently be used for API calls which
/// require an authenticated user. You must supply either a username or an email address.
/// require an authenticated user. You must supply a username and an email address.
/// </summary>
public async Task<PlayFabResult<RegisterPlayFabUserResult>> RegisterPlayFabUserAsync(RegisterPlayFabUserRequest request, object customData = null, Dictionary<string, string> extraHeaders = null)
{
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -177,7 +177,7 @@ public class CatalogConfig
public List<string> Platforms ;

/// <summary>
/// A set of player entity keys that are allowed to review content. There is a maximum of 64 entities that can be added.
/// A set of player entity keys that are allowed to review content. There is a maximum of 128 entities that can be added.
/// </summary>
public List<EntityKey> ReviewerEntities ;

Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -1965,16 +1965,17 @@ public class FindFriendLobbiesRequest : PlayFabRequestCommon
/// (less than). The left-hand side of each OData logical expression should be either a search property key (e.g.
/// string_key1, number_key3, etc) or one of the pre-defined search keys all of which must be prefixed by "lobby/":
/// lobby/memberCount (number of players in a lobby), lobby/maxMemberCount (maximum number of players allowed in a lobby),
/// lobby/membershipLock (must equal 'Unlocked' or 'Locked'), lobby/amOwner (required to equal "true"), lobby/amMember
/// (required to equal "true").
/// lobby/memberCountRemaining (remaining number of players who can be allowed in a lobby), lobby/membershipLock (must equal
/// 'Unlocked' or 'Locked'), lobby/amOwner (required to equal "true"), lobby/amMember (required to equal "true").
/// </summary>
public string Filter ;

/// <summary>
/// OData style string that contains sorting for this query in either ascending ("asc") or descending ("desc") order.
/// OrderBy clauses are of the form "number_key1 asc" or the pre-defined search key "lobby/memberCount asc" and
/// "lobby/maxMemberCount desc". To sort by closest, a moniker `distance{number_key1 = 5}` can be used to sort by distance
/// from the given number. This field only supports either one sort clause or one distance clause.
/// OrderBy clauses are of the form "number_key1 asc" or the pre-defined search key "lobby/memberCount asc",
/// "lobby/memberCountRemaining desc" and "lobby/maxMemberCount desc". To sort by closest, a moniker `distance{number_key1 =
/// 5}` can be used to sort by distance from the given number. This field only supports either one sort clause or one
/// distance clause.
/// </summary>
public string OrderBy ;

Expand Down Expand Up @@ -2020,16 +2021,17 @@ public class FindLobbiesRequest : PlayFabRequestCommon
/// (less than). The left-hand side of each OData logical expression should be either a search property key (e.g.
/// string_key1, number_key3, etc) or one of the pre-defined search keys all of which must be prefixed by "lobby/":
/// lobby/memberCount (number of players in a lobby), lobby/maxMemberCount (maximum number of players allowed in a lobby),
/// lobby/membershipLock (must equal 'Unlocked' or 'Locked'), lobby/amOwner (required to equal "true"), lobby/amMember
/// (required to equal "true").
/// lobby/memberCountRemaining (remaining number of players who can be allowed in a lobby), lobby/membershipLock (must equal
/// 'Unlocked' or 'Locked'), lobby/amOwner (required to equal "true"), lobby/amMember (required to equal "true").
/// </summary>
public string Filter ;

/// <summary>
/// OData style string that contains sorting for this query in either ascending ("asc") or descending ("desc") order.
/// OrderBy clauses are of the form "number_key1 asc" or the pre-defined search key "lobby/memberCount asc" and
/// "lobby/maxMemberCount desc". To sort by closest, a moniker `distance{number_key1 = 5}` can be used to sort by distance
/// from the given number. This field only supports either one sort clause or one distance clause.
/// OrderBy clauses are of the form "number_key1 asc" or the pre-defined search key "lobby/memberCount asc",
/// "lobby/memberCountRemaining desc" and "lobby/maxMemberCount desc". To sort by closest, a moniker `distance{number_key1 =
/// 5}` can be used to sort by distance from the given number. This field only supports either one sort clause or one
/// distance clause.
/// </summary>
public string OrderBy ;

Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ namespace PlayFab
{
/// <summary>
/// All PlayFab entities have profiles, which hold top-level properties about the entity. These APIs give you the tools
/// needed to manage entity profiles. The Master Player APIs allow you to perform operations on a master player account
/// needed to manage entity profiles.
/// </summary>
public static class PlayFabProfilesAPI
{
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ namespace PlayFab
{
/// <summary>
/// All PlayFab entities have profiles, which hold top-level properties about the entity. These APIs give you the tools
/// needed to manage entity profiles. The Master Player APIs allow you to perform operations on a master player account
/// needed to manage entity profiles.
/// </summary>
public class PlayFabProfilesInstanceAPI
{
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@
<FileAlignment>512</FileAlignment>

<PackageId>PlayFabAllSDK</PackageId>
<Version>1.159.230721</Version>
<Version>1.160.230804</Version>
<Title>PlayFab CSharp Sdk</Title>
<Authors>Microsoft</Authors>
<Owners>Microsoft</Owners>
Expand All @@ -21,7 +21,7 @@
<Company>PlayFab</Company>
<Product>PlayFabSDK</Product>
<PackageTags>PlayFab, Baas, Paas, JSON, REST, HTTP, SSL, API, cloud, liveops, game, gamedev, native</PackageTags>
<PackageReleaseNotes>https://docs.microsoft.com/gaming/playfab/release-notes#230721</PackageReleaseNotes>
<PackageReleaseNotes>https://docs.microsoft.com/gaming/playfab/release-notes#230804</PackageReleaseNotes>
<NeutralLanguage>en</NeutralLanguage>
<AssemblyVersion>1</AssemblyVersion>
<FileVersion>1</FileVersion>
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -6,9 +6,9 @@ namespace PlayFab
{
public class PlayFabSettings
{
public const string SdkVersion = "1.159.230721";
public const string BuildIdentifier = "adobuild_csharpsdk_117";
public const string SdkVersionString = "CSharpSDK-1.159.230721";
public const string SdkVersion = "1.160.230804";
public const string BuildIdentifier = "adobuild_csharpsdk_114";
public const string SdkVersionString = "CSharpSDK-1.160.230804";
/// <summary> This is only for customers running a private cluster. Generally you shouldn't touch this </summary>
public static string DefaultProductionEnvironmentUrl = "playfabapi.com";

Expand Down

0 comments on commit b3092af

Please sign in to comment.